The ability to use water to enhance physical and mental attributes. Technique of Water Manipulation. Variation of Elemental Enhanced Condition.
Also Called[]
- Water-Enhanced Condition
Capabilities[]
The user can use water to augment their physical prowess. They are able to jump extraordinary distances due to the increase in strength or react faster due to their augmented speed.
The type of waters used can be any type. Each kind of water may grant various attributes.
Applications[]
- Auto-Reflexes
- Water Defense
- Water Empowerment
- Water Strike
- Hydrokinetic Flight
- Hydrokinetic Invisibility
- Hydrokinetic Intangibility
- Hydrokinetic Regeneration
- Hydrokinetic Surfing
- Hydrokinetic Human Physiology
- Peak Human/Enhanced/Supernatural/Absolute Condition
Variations[]
Associations[]
Limitations[]
- The user may only be able to maintain this state for a limited amount of time.
- The user may become damaged by their own power.
Known Users[]
- Morris Bench/Hydro-Man (Marvel Comics)
- Maria/Aqumaria (Static Shock/DCAU/DC Animated Universe)
- H2Olga (The Fairly OddParents)
- Downpour (Justice League Unlimited/DC Animated Universe/DCAU)
- Bob Blake/Hydroman (Public Domain)
- Aqua-Chica (Image Comics)
- Ramon Raymond/Aquaman (Just Imagine)
- Nate Branch/Liquid Man (Hanna-Barbera)
- Fluid-Man (Hanna-Barbera)
- Cascans (Ben 10 Reboot)
- Orishans (Ben 10)
- Aqualad (Teen Titans)