The power to gain speed and distance from each bounce. Sub-power of Bounciness Manipulation. Ultimate version of Bouncing.
Also Called[]
- Enhanced Bouncing
Capabilities[]
The user not only can bounce, but they can gain momentum and kinetic energy, and therefore speed and distance for every bounce they may make. They keep going faster with each bounce they make across the area in defiance of the laws of conversation of momentum and conservation of energy.
Applications[]
- Acceleration
- Enhanced Durability/Invulnerability
- Impact Absorption
- Momentum Absorption
- Kinetic Energy Absorption/Kinetic Energy Enhancement
- Momentum Enhancement
- Supernatural Leap/Absolute Leap
Association[]
Limitations[]
- May not be able to control which way they bounce.
- May have a hard time trying to stop.
- Building speed and momentum may take time.
Known Users[]
- Crashhopper (Ben 10)
- Flubber (Flubber)
- Krass/Ram Ma'am (Netflix’s He-Man and the Masters of the Universe)
- Bellamy (One Piece)
- Monkey D. Luffy (One Piece); via Gear Four: Snake Man
- Toyman (Superman: The Animated Series)
Known Objects[]
- SCP-018 - Super Ball (SCP Foundation)
- Uber Ball (Total Dramarama)
- Great Attractor's Ball (Men in Black)