- "Knowledge, particularly the raw knowledge of ideas, is supreme. An idea has no weight, but it can move mountains. The greatest gift of humankind, an idea outweighs anything made by mortal hands. Knowledge is power and must be used with care, but hiding it away from others is never a good thing. Stifle no new ideas, no matter how false and crazed they seem; rather, let them be heard and considered."
- ― Oghma's Dogma (Forgotten Realms)
The power to become the embodiment of ideas. Variation of Knowledge Embodiment and Power Manifestation.
Also Called
- Concept Embodiment
- Concept Incarnate/Personification
- Idea Incarnate/Personification
- Living Concept/Idea
- The Idea
- The Sentient Concept
- Thought Embodiment
Capabilities
User can become the embodiment of ideas, the representation of any/all thoughts and concepts that come from a spontaneous and reflexive manner that occur without thinking,even unfathomable ideas beyond understanding . This allows them to have limitless or near-limitless power and control over any and all ideas whether new or old.
Applications
- Absolute Creativity
- Answer Intuition
- Clear Mind
- Enhanced Inventing
- Inspiration Inducement
- Inspiration Manipulation
- Intelligence Infinitum
- Omnifabrication
- Path Maker
- Possibility Reconstruction
- Thought Empowerment
- Visualization
Variations
Associations
- Epiphany Inducement
- Imagination Embodiment
- Knowledge Embodiment
- Knowledge Manipulation
- Muse Physiology
- Power Manifestation
Limitations
- May be weak against Inspiration Negation.
Known Users
- Oghma (Forgotten Realms)
- Spren (The Stormlight Archive)
Know Locations
- Shadesmar (The Stormlight Archive)