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"The true sign of intelligence is not knowledge but imagination."
― Albert Einstein
"We speak badly about those who have only imagination and can't do anything. But once you see somebody who can do anything with just their imagination... it shows you how much easier it is to not have that power."
― Askin Nakk Le Vaar (Bleach)

The power to manipulate imagination. Sub-power of Mental Manipulation and Unreality Manipulation.

Also Called[]

  • Imaginative Control/Manipulation
  • Imagination Power
  • Power Of Imagination

Capabilities[]

The user can sense and manipulate the imagination, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling imagination, even manifesting the imaginative energy to physical level.

Applications[]

Techniques[]

Variations[]

Associations[]

Limitations[]

  • The unimaginable cannot be influenced.
  • As limited as the user's creativity.
  • May be limited to certain number of targets at a time.
  • May be limited to manipulate the imagination of either oneself or others.

Known Users[]

  • Imagination Zone (Adventure Time)
  • Gremmy Thoumeaux (Bleach)
  • Lanterns (DC Comics)
  • Rustyrose (Fairy Tail)
  • Brownie (Jewelpet)
  • Imagination Nexus (LEGO Universe)
  • Kl'rt/Super Skrull (Marvel Comics)
  • Satan (The Mandela Catalogue)
    • Alternates (The Mandela Catalogue)
  • Game Store Manager/Darthon (Regular Show)
  • ToQgers and those associated with Rainbow Line (Ressha Sentai ToQger)
  • SpongeBob SquarePants (SpongeBob SquarePants)
  • Beatrix Potters Tea Set (Warehouse 13)

Known Objects[]

  • O-Parts (Master of Mosquiton)
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