The power to make oneself or others immediately take action. Sub-power of Action Manipulation.
Also Called[]
- Immediate Activity
Capabilities[]
The user is able to make themselves or others immediately take action, regardless of the situation or the stats/traits/condition of the user or others, even allowing them to act ahead of those they normally couldn't, act again when they normally couldn't, and even interrupt someone else's action.
Applications[]
Associations[]
Limitations[]
- May not be able to control what the actions of others will be.
- May be limited to self.
- May be limited to others.
- May be limited to a certain number of people.
- May be limited to a single action after use of power.
Known Users[]
- Characters (Dungeons and Dragons); via Celerity
- Characters (Final Fantasy VII); via Limit Break
- Jugglers (Final Fantasy Tactics); via Smile
- Time Mages (Final Fantasy Tactics); via Critical: Quicken
- Fallen/Legendary Ninian (Fire Emblem Heroes); via Call to Flame/Dragon’s Dance
- Hatari/Legendary/Attuned Azura (Fire Emblem Heroes); via Gray Waves/Changing Waters
- Legendary Ninian (Fire Emblem Heroes)
- Mirabilis (Fire Emblem Heroes); via Whimsical Dream/Spring's Dream
- Nils (Fire Emblem Heroes); via Play
- Peony/Attuned Peony (Fire Emblem Heroes); via Gentle Dream/Tender Dream
- Plumeria/Rearmed Plumeria (Fire Emblem Heroes); via Sweet Dreams/Cloying Dreams
- Triandra/Attuned Triandra (Fire Emblem Heroes); via Frightful Dream/Harrowing Dream
- Units (Fire Emblem Series); via Dance and Sing
- Bronya Rand (Honkai: Star Rail)
- Robin (Honkai: Star Rail)
- Sparkle (Honkai: Star Rail)