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(Capability)
(merge content from Revivification)
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The user can never die. The user ''still'' experiences pain and injuries. However mortal wounds result in the user becoming unconscious until injuries are tended upon, but their body will never rot.
 
The user can never die. The user ''still'' experiences pain and injuries. However mortal wounds result in the user becoming unconscious until injuries are tended upon, but their body will never rot.
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==Variations==
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The power in which one regains life and consciousness whenever they die.
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==Capability==
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Mortal wounds prevent revival; these must be repaired immediately (surgery or [[Induced Healing]]) to cause self revival, however becoming a decayed corpse before repair results in permanent death.
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Injuries are still sustained, with healing being natural.

Revision as of 18:21, April 5, 2010

The power in which one is unable to die.

Capability

The user can never die. The user still experiences pain and injuries. However mortal wounds result in the user becoming unconscious until injuries are tended upon, but their body will never rot.

Variations

The power in which one regains life and consciousness whenever they die.

Capability

Mortal wounds prevent revival; these must be repaired immediately (surgery or Induced Healing) to cause self revival, however becoming a decayed corpse before repair results in permanent death.

Injuries are still sustained, with healing being natural.

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