The power to place targets into inanimate state. Opposite to Animation.
- Inanimation Inducement
The user can place targets (including objects and beings) into inanimate state, regardless of any force that acts on it, causing them to lose their ability to move and become inanimate.
- Molecular Immobilization
- Paralysis Inducement
- Temporal Stasis
- Time Manipulation
- May be limited to objects or beings.
- May have limited duration.
- Can not affect Animation Retention.