The power to have one's body parts act independently from one another. Sub power of Body Part Manipulation
- Body Part Defiance
- Inter Body Part Defiance
The user's body parts can act independently from other body parts with causing them to interfere with the actions of the other body parts. This does mean the user can detach their body parts to make them independent, but they can perform acts such as shaking their hand with affecting the rest of the arm which remains still or making their forearm act faster or go in different directions than the upper arm, plus so much more with other body parts.
- Action-Reaction Defiance
- Enhanced/Supernatural/Absolute Agility
- Enhanced/Supernatural/Absolute Balance
- Enhanced/Supernatural/Absolute Athleticism
- Enhanced/Supernatural/Absolute Dexterity
- Enhanced/Supernatural/Absolute Flexibility
- Enhanced/Supernatural/Absolute Reflexes
- Enhanced/Supernatural/Absolute Speed
- Recoil Immunity
- Rotational Mass Defiance
- Torque Defiance
- Anatomical Liberation
- Body Part Manipulation
- Enhanced Body Part Rotation
- Enhanced Body Part Velocity
- Physical Force Manipulation
- Rotational Mass Manipulation
- Torque Manipulation
- May need strong muscular bonds or Counter Inertia to keep body parts from falling off.
- May be limited to certain body parts.
- Applies to only body parts that can bend around a bodily joint.
- Jake (Adventure Time)