The ability to adapt to inertial frame effects. Sub-Power of Inertia Manipulation.
Also Called[]
- Inertia Frame Adaptation
- Inertial Force Adaptation
Capabilities[]
The user can adapt to frame inertial forces that occur when an object accelerates (changes speed or direction), such as centrifugal forces, making them resistant/immune to the effects. They can effectively be still or have no trouble moving, even if the object they are on/in is moving, which would cause them to "move backward" (accelerating), "move forward" (decelerating) or sideways (change in direction).
Applications[]
- Acceleration Immunity
- Immunity to Inertia Generation
- Inertia Immunity
Associations[]
- Inertia Manipulation
- Inertia Negation
- Physics Infringement
- Physics Manipulation
- Unrestricted Movement
Limitations[]
- Does not actually negate inertia, only nullifies its effects for user.
- The user can still be affected by different forces that may push or pull on them.
Known Users[]
- Automan (Automan)