The power to manipulate the inner worlds of oneself and/or others. Sub-power of Inner Force Manipulation. Variation of Dimensional Manipulation and World Manipulation.
Also Called[]
- Inner Domain/Sanctum/Zone Control/Manipulation
- Wonderland Manipulation (Tulpamancy)
Capabilities[]
Users can create, shape and manipulate the worlds within oneself and/or others (hearts, minds, souls, bodies, etc.), controlling time, space, reality, gravity, weather, and anything they can think by their will and desire. High-level users can even externalize the inner worlds, making them a physical environment, or bring others into it.
Applications[]
- Habitable Anatomy
- Inner World Creation
- Inner World Externalization
- Inner World Transportation
- Mind Imprisonment
- Mind Walking
Variations[]
Associations[]
- Dimensional Manipulation
- Dream Manipulation
- Dream-World Manipulation
- Eldritch Location Manipulation
- Fantasy Manipulation
- Fantasy World Manipulation
- Illusionary Environment
- Illusion Manipulation
- Imaginary Environment Manipulation
- Imagination Manipulation
- Inner Nature Manipulation
- Inner World
- Mind Palace
Limitations[]
- May be limited to oneself or others.
- Can never control the outer worlds.
Known Users[]
- Batman (Batman: Arkham)
- Super Buu (Dragon Ball Z)
- Timmy Turner (The Fairly Oddparents)
- Various Characters (Jujutsu Kaisen)
- Power of waking users (Kingdom Hearts)
- Sora
- Riku
- Venom of Earth-23203 (Marvel Comics)
- Garou (One Punch Man)
- Saitama (One Punch Man)