The power to transport anything in or out of one’s inner world. Sub-power of Inner World. Combination of Inner World Externalization and Inner World Internalization.
Also Called[]
- Inner World Entrance/Passageway/Gate/Traveling
Capabilities[]
Users can transport anything in and out of one's inner world. They are capable of bringing anything and anyone such as objects, beings, and even themselves between the physical world and a personal inner dimension. Users can freely and instantaneously travel in and outside of their inner worlds at will, regardless of how the transportation is manifested, either as portals or pathways or even teleport to move freely and instantaneously travel into and out of their inner worlds.
Users not only possess any means of transportation but also possesses the potential to open and close any or all the passageways to their inner worlds, making users the lock and the key and even the doorway to the corridors of their inner world and the myriad of possibilities behind each door. Through this, users have the potential to bring anything from their world into the outer world as well as expel visitors at any moment, returning them to their original location or any other place the user has previously visited, making it a powerful tool for potential strategies and unreachable by any external force due to the user being the the way in.
The usage of this can extend beyond mere travel between realms; the user can also bring others into their inner world, whether to protect, heal, or isolate them. Within their personal dimension, the user may have godlike control, capable of reshaping landscapes, altering perceptions, and manipulating the passage of time relative to the outside world. This makes the inner world an ideal place for training, meditating, or holding crucial meetings that require complete privacy.
Applications[]
Variations[]
Association[]
Limitations[]
- Bringing things in can have consequences if one doesn’t know what they bring in.
- May be limited to the nature if their inner world.
Known Users[]
- Raven (DC Comics ) via her Mirror
- Alana Mareva (The 4400)
- Zanpakutō users (Bleach)
- Ichigo Kurosaki
- Timmy Turner (The Fairly Oddparents)
- Gluttony (Fullmetal Alchemist)
- Bill Cipher (Gravity Falls)
- Buck (Ice Age)
- Power of Waking users (Kingdom Hearts)
- Sora
- Riku
- Jinchūriki and Tailed Beasts (Naruto)
- Naruto Uzumaki & Kurama
- Itachi Uchiha (Naruto)
- Sasuke Uchiha (Naruto)
- Obito Uchiha (Naruto)
- Yugi Moto/Yami Yugi (Yu-Gi-Oh! ) via Millennium Puzzle
Known Items[]
- The Head Key (Lock & Key)
- Raven's Mirror (Teen Titans)
- Millennium Puzzle (Yu-Gi-Oh! )