The power to manipulate intelligence. Sub-power of Mental Manipulation and Brain Manipulation.
Also Called[]
- Intellect Control/Manipulation
- Intelligence Control
- Noimosýnikinesis
Capabilities[]
The user can manipulate intelligence, one's capacity for logic, abstract thought, understanding, self-awareness, communication, learning, emotional knowledge, memory, planning, creativity and problem solving. They can enhance it, reduce it, or even transfer it.
Applications[]
- Peak Human/Enhanced/Supernatural/Absolute Intelligence
- Brain Augmentation
- Intelligence Augmentation
- Intelligence Calling
- Intelligence Infinitum
- Intelligent Mode
- Intelligence Negation
- Intelligence Reduction
- Intelligence Transference
- Situational Intelligence
Techniques[]
Variations[]
Associations[]
Limitations[]
- Users of Psychic Shield (highly resistant) and Psychic Immunity (impervious).
Known Users[]
- Saiko Intelli (My Hero Academia)
- Athena/Minverva (Greco-Roman Mythology)
- Arsene Lupin the III (Lupin the 3rd)
- Cytherians (Star Trek: TNG)
- Athena (Valkyrie Crusade)
- Ajimu Najimi (Medaka Box); via Six Town
- Dr. Vegapunk (One Piece); via Nomi Nomi no Mi
Known Objects[]
- Neurotomic Protocore (Dexter's Lab: Ego Trip)
- Nanotech Enhanced Scooby Snacks (Shaggy & Scooby-doo Get a Clue!)
- Intelligence Duplicator (Lab Rats)