The power to interact with things a normal human couldn't. Sub-power of Interaction Manipulation.
Also Called
- Contact
- Grasping
- Interplay
Capabilities
The user can interact with things in a way normal humans can't, giving them an edge.
They can physically touch them or play around with them like a ball or a common object with no hazards preventing them from safely interacting, such as either the object of interaction being dangerous to them or otherwise.
Variations
- 2D Interaction
- 4th Wall Interaction -User can break and interact with the 4th wall.
- Accelerated Interaction -User can interact with things at an accelerated rate.
- Afterlife Interaction -User can interact with beings in the afterlife.
- Air Interaction -User can gather, reshape or walk on air through physical interaction.
- Altered Interaction -User can interact with their surroundings at an altered rate.
- Art Interaction -User can interact and talk with art.
- Aura Interaction -User can interact and reshape aura upon physical contact.
- Celestial Interaction -User can interact with, reshape celestial energy, or communicate with celestial beings upon contact.
- Close-Distance Action
- Computer Interaction -User can interact with computers
- Conceptual Interaction -User can interact, edit, or change concepts upon physical concepts.
- Contained Object Interaction -User can interact with things while in containment.
- Death Interaction -User can talk with, or touch the dead as if they were physical
- Digital Interaction -User can interact with digital objects.
- Dimensional Interaction -User can interact and change dimension upon physical contact.
- Dream Interaction -User can talk or edit their or other's dream upon physical interaction
- Energy Contact -User can interact with energy.
- Fiction Interaction -User can interact with fictional characters.
- Fate Interaction -User can change and interact with fate through physical interaction.
- Fine Interaction -User can interact with particles, atoms, bacteria and viruses.
- Fixed Interaction -User can interact with anything as if it were fixed.
- Flat Interaction - Interact with non-flat surfaces and objects as if they were flat.
- Force Interaction -User can physically interact with forces.
- Future Interaction -User can interact with the future.
- Game Interaction -User can interact with games.
- Hologram Interaction -User can interact with holograms
- Hyper Interaction -User can interact with objects at a hyper rate.
- Illusion Interaction -User can interact with illusions.
- Imagination Interaction -User can physically interact with their imagination.
- Intangibility Cancellation -User can induce intractability into noncorporeal objects.
- Interaction Manipulation -User can manipulate interactions
- Interaction Intuition -User has knowledge over how things interact with each other.
- Kinetic Interaction -User can interact with kinetic energy.
- Light Interaction -User can interact with light.
- Magic Interaction -User can physically interact with magic, magic sources, or mana through.
- Magma Interaction -User can interact with magma.
- Math Interaction -User can edit and shape math through physical interaction.
- Memory Interaction -User can talk, shape, or edit their memories through physical interaction.
- Meta Interaction -User edit, reshape, or contact the meta through physical interaction.
- Multiversal Interaction -User can edit, reshape, or contact the multiverse through physical interactions.
- Narrator Interaction -The user can interact with the a narrator.
- Non-Physical Interaction -User can interact with non-physical objects/beings.
- Particle Interaction -User can interact with particles.
- Past Interaction -User can interact with the past.
- Picture Interaction -The power to communicate or edit pictures upon physical interaction.
- Probability Interaction -The power to interact with probability.
- Pyro Interaction -User can touch or grab fire.
- Quantum Interaction -User can interact with quantum energy.
- Rain Interaction -User can walk or reshape rain through physical interaction.
- Reflection Interaction -User can interact with reflection or effect people through their reflection upon physical contact.
- Selective Interaction -User can select what interacts with them.
- Shadow Interaction -User can interact with shadow or effect people through their shadow upon physical contact.
- Simultaneous Interaction -User can interact with multiple things at the same time.
- Sonic Interaction -User can contact or reshape sound upon physical contact.
- Spatial Interaction -User can contact, grab, or reshape space upon interaction.
- Tangibility Interplay -User can interact with tangible objects while nontangible.
- Temporal Interaction -User can interact with both the future and the past.
- Tilted Interaction - Interact with tilted surfaces and objects.
- Toxic Interaction -User can interact with toxic objects.
- Unfastened Interaction -User can interact with any loose things without it falling apart.
- Video Interaction -User can interact with videos.
- Volatile Interaction -User can interact with explosives.
- Warp Travel Interaction -User can interact with warp travels.
- Word Interaction -User can interact with words.
Limitations
- Weak against Interaction Negation users.
- User need to physically come in contact or be there.
- The power is lesser than manipulation.
Known Users
- Variation Users
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