Superpower Wiki
m (Removing Category Fighting Power (automatic))
m (Removing Category Rare power (automatic))
Line 65: Line 65:
 
[[Category:Physics-Based Powers]]
 
[[Category:Physics-Based Powers]]
 
[[Category:Science Powers]]
 
[[Category:Science Powers]]
[[Category:Rare power]]
 

Revision as of 01:36, 11 June 2020

The power to defy kinetic energy. Sub-power of Energy Defiance and Kinetic Energy Manipulation.

Also Called

  • Kinetic Energy Ignoring/Immunity/Rejection
  • Kinetikinetic Defiance/Ignoring/Immunity/Rejection
  • Shock Defiance/Ignoring/Immunity/Rejection

Capabilities

The user can ignore kinetic, work and the law of conservation of energy. Kinetic energy is the energy of motion, or half of mass times velocity squared. Work is the measure of energy transfer that occurs when an object is moved over a distance by an external force, and the conservation of energy law states that energy cannot be created or destroyed, only changed in form. They can defy kinetic energy, making the collisions inelastic (not conserving kinetic energy) or elastic (conserving kinetic energy). They can ignore kinetic energy to stop at a short distance, keep kinetic energy without losing any, defy how it is transferred, and exert large amounts of kinetic energy with little force and movement.

Applications

Associations

Limitations

  • May cause problems if used incorrectly.
  • May not be able to negate kinetic energy completely.
  • May not work against sharp objects.
  • Does not defy momentum.

Known Users