The power to build up force for a high jump. Sub-power of Jump Manipulation.
Also Called[]
- Jump Build-Up/Charge
- Leap Build-Up
Capabilities[]
The user can build up force to charge a powerful jump, with the combination of the user's speed and mass turning the otherwise normal jump into a rather high one.
Applications[]
- Enhanced/Supernatural Leap
- Enhanced/Supernatural Speed
- Enhanced/Supernatural Strength
- Jump Augmentation
- Power Legs
Associations[]
- Acceleration
- Affinity
- Charge!
- Charged Attacks
- Double Jump
- Jump Manipulation
- Kinetic Energy Manipulation
- Mass Manipulation
- Momentum Charge
- Momentum Manipulation
- Motion Concentration
- Projectile Body
- Speed Accumulation
- Velocity Manipulation
Limitations[]
- The attack is only as powerful as the user's channeled speed and mass.
- May be able to charge the jump only to a certain extent.
Known Users[]
- Rattly (Donkey Kong Country 2)
- Bellamy (One Piece)
- Luigi (Super Mario Bros. 2)
- Spiderman (Marvels Spiderman)