Power list of the four classical elements associated with nature as well as their variations.
Description[]
In ancient times, when science wasn't as developed as it is now, people often associated four things that made up nature: Fire, Water, Earth and Air. After being disproven by modern science, these four remain extremely significant when the term "elements" is used. The list has also been expanded in fiction, often including or associating Electricity and other basic constitutes of nature.
The list below provides an in-depth look at the powers/abilities one might gain pertaining to the four classical elements of nature as well as their variations. If you wish to see the scientifically proven elements of the universe, or more commonly known as the elements of the periodic table, click Here.
Air[]
- Air Boundary - separate air/wind
- Air/Wind Generation - Generate air/wind.
- Air Manipulation - Manipulate air/wind.
- Air Mimicry - Transform into air or mimic traits of air.
- Air Magic - Use magic related to air.
- Air Embodiment - Become the embodiment/personification of the element of air.
- Aeroscience - Have absolute knowledge about air.
- Aerokinetic Combat - Combine air-related abilities with combat.
- Aerokinetic Constructs - Create/Construct anything using air.
- Aerokinetic Regeneration - Heal/Regenerate using air.
- Aero-Telekinesis - Use telekinesis using air.
- Aeromancy - Gain divination via air.
- Aeroportation - Teleport oneself or others with air/wind.
Earth[]
- Earth Boundary - separate earth
- Earth Generation - Generate earth.
- Earth Manipulation - Manipulate earth.
- Earth Mimicry - Transform into earth or mimic traits of earth.
- Earth Magic - Use magic related to earth.
- Earth Embodiment - Become the embodiment/personification of the element of earth.
- Geoscience - Have absolute knowledge about earth.
- Geokinetic Combat - Combine earth-related abilities with combat.
- Terrakinetic Constructs - Create/Construct anything using earth.
- Geokinetic Regeneration - Heal/Regenerate using earth.
- Geo-Telekinesis - Use telekinesis using earth.
- Geomancy - Gain divination via earth.
- Terraportation - Teleport oneself or others with earth.
Fire[]
- Fire Boundary - separate fire
- Fire Generation - Generate fire.
- Fire Manipulation - Manipulate fire.
- Fire Mimicry - Transform into fire or mimic traits of fire.
- Fire Magic - Use magic related to fire.
- Fire Embodiment - Become the embodiment/personification of the element of fire.
- Pyroscience - Have absolute knowledge about fire.
- Pyrokinetic Combat - Combine fire-related abilities with combat.
- Pyrokinetic Constructs - Create/Construct anything using fire.
- Pyrokinetic Regeneration - Heal/Regenerate using fire.
- Pyro-Telekinesis - Use telekinesis using fire.
- Pyromancy - Gain divination via fire.
- Pyroportation - Teleport oneself or others with fire.
Water[]
- Ice Boundary - separate ice
- Water Boundary - separate water
- Ice Generation - Generate ice.
- Water Generation - Generate water.
- Ice Manipulation - Manipulate ice.
- Water Manipulation - Manipulate water.
- Steam Manipulation - Manipulate steam.
- Water Mimicry - Transform into water or mimic traits of water.
- Water Magic - Use magic related to water.
- Water Embodiment - Become the embodiment/personification of the element of water.
- Hydroscience - Have absolute knowledge about water.
- Cryokinetic Combat - Combine ice-related abilities with combat
- Hydrokinetic Combat - Combine water-related abilities with combat.
- Cryokinetic Constructs - Create/Construct anything using ice.
- Hydrokinetic Constructs - Create/Construct anything using water..
- Hydrokinetic Regeneration - Heal/Regenerate using water.
- Hydro-Telekinesis - Use telekinesis using water.
- Hydromancy - Gain divination via water.
- Cryoportation - Teleport oneself or others with cold/ice.
- Hydroportation - Teleport oneself or others with water.
Electricity[]
- Electricity Boundary - separate electricity/lightning
- Electricity Generation - Generate electricity.
- Electricity Manipulation - Manipulate electricity.
- Electricity Mimicry - Transform into electricity or mimic traits of electricity.
- Electricity Magic - Use magic related to electricity.
- Electricity Embodiment - Become the embodiment/personification of the element of electricity.
- Electroscience - Have absolute knowledge about electricity.
- Electrokinetic Combat - Combine electricity-related abilities with combat.
- Electrokinetic Constructs - Create/Construct anything using electricity.
- Electrokinetic Healing - Heal/Regenerate using electricity.
- Electro-Telekinesis - Use telekinesis using electricity.
- Electromancy - Gain divination via electricity.
- Electroportation - Teleport oneself or others with electricity.
Plant[]
- Plant Boundary - separate plant's/nature
- Plant Generation - Generate plants.
- Plant Manipulation - Manipulate plants.
- Plant Mimicry - Transform into plants or mimic traits of plants.
- Plant Magic - Use magic related to plants.
- Plant Embodiment - Become the embodiment/personification of the element of plants.
- Chloroscience - Have absolute knowledge about plants.
- Chlorokinetic Combat - Combine plant-related abilities with combat.
- Chlorokinetic Constructs - Create/Construct anything using plants.
- Chlorokinetic Regeneration - Heal/Regenerate using plants.
- Chloro-Telekinesis - Use telekinesis via plants.
- Chloromancy - Gain divination via plants.
- Chloroportation - Teleport oneself or others with plants.
Light[]
- Light Manipulation - Manipulate light.
- Light Generation - Generate light.
- Light Mimicry - Transform into light or mimic traits of light.
- Light Magic - Use magic related to light.
- Light Embodiment - Become the embodiment/personification of the element of light.
- Photokinetic Combat - Combine light-related abilities with combat.
- Photokinetic Constructs - Create/Construct anything using light.
- Photokinetic Regeneration - Heal/Regenerate using light.
- Photo-Telekinesis - Use telekinesis using light.
- Photoportation - Teleport oneself or others with light.
Dark[]
- Darkness Manipulation - Manipulate darkness.
- Shadow Generation - Generate darkness.
- Darkness Mimicry - Transform into darkness or mimic traits of darkness.
- Shadow Magic - Use magic related to darkness.
- Darkness Embodiment - Become the embodiment/personification of the element of darkness.
- Umbrakinetic Combat - Combine darkness-related abilities with combat.
- Umbrakinetic Constructs - Create/Construct anything using darkness.
- Umbrakinetic Regeneration - Heal/Regenerate using darkness.
- Umbra-Telekinesis - Use telekinesis using darkness.
- Umbraportation - Teleport oneself or others with darkness.
Other[]
- Energy Manipulation - Manipulate energy.
- Force Manipulation - Manipulate forces.
- Sound Manipulation - Manipulate sound.
- Gravity Manipulation - Manipulate gravity.
- Magnetism Manipulation - Manipulate magnetism.
- Weather Manipulation - Manipulate the weather.
- Life Manipulation - Manipulate life.
- Death Manipulation - Manipulate death.
- Spatial Manipulation - Manipulate space.
- Time Manipulation - Manipulate time.
- Cosmic Manipulation - Manipulate cosmic forces.
- Plasma Manipulation - Manipulate highly ionized gas.
- Magic Manipulation - Manipulate magic and magical forces
- Aether Manipulation - Manipulate Aether
- Nether Manipulation - Manipulate Nether