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* [[Cleanliness Manipulation]] |
* [[Cleanliness Manipulation]] |
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* [[Condition Manipulation]] |
* [[Condition Manipulation]] |
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⚫ | |||
* [[Erosion Manipulation]] |
* [[Erosion Manipulation]] |
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* [[Physical Restoration]] |
* [[Physical Restoration]] |
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* [[Pollution Manipulation]] |
* [[Pollution Manipulation]] |
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[[Category:Matter-Based Powers]] |
[[Category:Matter-Based Powers]] |
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[[Category:Non-Fighting Power]] |
[[Category:Non-Fighting Power]] |
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+ | [[Category:Area Effect]] |
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[[Category:Support Powers]] |
[[Category:Support Powers]] |
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[[Category:Power with no known user]] |
[[Category:Power with no known user]] |
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+ | [[Category:Pic]] |
Revision as of 17:16, 25 September 2019
The power to manipulate the state of environments. Sub-power of Environment Manipulation and Stability Manipulation.
Capabilities
User can manipulate the state of locations/environments, causing them to be restored to a condition that is as good as new, to wear or destroy as the worst condition, or be in a phase between the two.
Applications
- Cleanliness Manipulation
- Condition Manipulation
- Environment Destruction
- Erosion Manipulation
- Physical Restoration
- Pollution Manipulation
- Repair Manipulation
Associations
- Environment Manipulation
- Object State Manipulation
- Property Linking
- Property Locking
- Remnant Manipulation
- Stability Manipulation
- Status Manipulation
- Terrain Manipulation
Limitations
- Does not work on the living or non-living.