- "A cornered rat will bite the cat... sounds like trouble."
- ― Solid Snake
The power to have enhanced abilities at low health. Technique of Health Manipulation. Opposite to Full Health Compensation. Not to be confused with Near-Death Empowerment.
Also Called[]
- Last Stand Power
- Low Health Augmentation
- Low Health Combat
Capabilities[]
The user, whenever they are at low health, will become stronger, durable, faster, more agile and possibly more intelligent and have better combat skills to be able to stand a better chance against those they are fighting. Note that the user must be at low health, like at 5 HP for this power to work. Unlike Determined Strength, this does not necessarily have to do with being near death, but rather, low health, meaning the user just has to get close to getting defeated, unconscious and such other than just killed, and does not necessarily deal with mortal damage, missing limbs, etc.
Applications[]
Associations[]
- Adrenal Activation
- Biological Manipulation
- Body Manipulation
- Danger Empowerment
- Health Manipulation
- Mental Manipulation
- Organic Manipulation
Limitations[]
- Can still be defeated in battle.
- Must be at low health to use this power.
- Can be affected by Compensation Manipulation.
Known Users[]
- Character's with the To the Limit advantage/essential power (Anima: Beyond Fantasy)
- Hringham
- Jonathan "Griever" Grimm
- Maximo Ligori
- Daredevil and Sufferer Overdrive Mode Users (Final Fantasy X)
- Goblin Slayer (Goblin Slayer)
- Sora (Kingdom Hearts); via Rage Form
- Kirby (Kirby & The Amazing Mirror); via Fighter
- Mega Man (Mega Man 11); via Double Gear System
- Reversal Users (Pokémon)
- Starter Pokémon (Pokémon); via Blaze, Overgrow and Torrent
- Bug-type Pokémon (Pokémon); via Swarm
- Sung Jinwoo (Solo Leveling)
Known Objects[]
- Valiant Knife (Final Fantasy VI)