The ability to become the embodiment of madness. Variation of Madness Manipulation and Power Manifestation. Opposite of Logic Embodiment.
Also Called
- Insanity Embodiment
- Madness Incarnate/Personification
- The Crazed
- The Insane
- The Mad
Capabilities
Users become the living embodiment of madness and insanity and gain the ability feed off of the insanity of everyone and everything including themselves. Users can convert madness into energy and use it as a full source to extend their own life span or as a weapon. They may never age and may be immune to death unless certain conditions are met.
Applications
Variations
Associations
- Chaos Manipulation
- Dark Arts
- Death Aspect Manifestation
- Emotional Energy Manipulation
- Sacrifice Aspect Manifestation
Limitations
- Users may be dangerously unstable and have no allegiance.
- If the user can't feed on madness they will have reduced powers.
Known Users
- Asura (Soul Eater)
- Clowns (Soul Eater)
- Szayelaporro Granz (Bleach)
- Queen of Hearts (American McGee's Alice)
- Sheogorath (Elder Scolls)
- Berserker of Red (Fate/Grand Order)
- Cyric The Mad (Forgotten Realms)
- Diinkarazan (Planescape)
- Delirium (The Sandman)
- Marty - The Fool (Cabin in the Woods)
- Broly (Dragon Ball)
- Jack the Ripper (TYPE-MOON)
- Maniae (Greek Mythology)
- Lyssa/Ira (Greco-Roman Mythology)
- Medb (Valkyrie Crusade)