- "I am... well, I might as well say it. I am what my people refer to as a 'spellbreaker'. Spells simply vanish at my touch, enchantments fade, objects manipulated by magic return to their natural state. And given how often people rely on magic in my world, it is... problematic, to say the least. I was always told that it was a curse, something Azyrale gave me to punish my father for betraying his country and station. But I believe it may be a blessing."
- ― Aurem, We Are Our Adventuring Avatars
The power to destroy magic. Sub-power of Anti-Magic. Advanced variation of Magic Negation. Variation of Destruction. Opposite to Magic Generation and Magic Creation. Not to be confused with Destruction Magic.
Also Called
- Absolute/Permanent Magic Elimination/Negation/Nullification
- Eldritch Destruction
Capabilities
The user can utterly destroy magic, nullifying it to the point of non-existence, reducing the amount of magic in an area, and destroy entities made of magic.
Associations
- Anti-Magic
- Destruction
- Destruction Magic
- Destructive Energy Manipulation
- Magic
- Magic Negation
- Power Destruction
Limitations
- May not be able to destroy Almighty Magic or Meta Magic.
- May be irreversible.
- May have a profound effects on an environment or population dependent on magic.
- Users of Mystic Lock are immune.
Known Users
- Peter Dickinson (The Flight of Dragons)
- Mordenkainen (Greyhawk); via Mordenkainens Disjunction
- Amara/The Darkness (Supernatural)
Known Objects
See Also: The Magic Goes Away.
- Licht's Sword (Black Clover)
- The Grancrest (Grancrest Senki)
- Dark Grail (Once Upon a Time)
- Mana Cannon/Thors Hammer (Tales of Phantasia)
- The Final Glyph (Thief 3)