- Arcane/Magical/Mystic/Mystical Instrument
User can create and/or wield various forms of enchanted instruments that suits their needs in battle whether they be offensive or defensive. The weapons are capable of being powered by or creating a wide variety or magical powers that often yield impressive results.
- Absolute Attack/Absolute Defense: The instruments can serve as the best offensive and defense.
- Magic: Users are able to wield and control different forms of magical powers
- Elemental Magic: Users are able to control magical elements.
- Magic Infusion: Empower the instrument with almost any kind of magic.
- Magic Empowerment: The user's instrument can be empowered by magical concepts or items.
- Magical Energy Manipulation: The user is able to manipulate magical energy forces.
- Music Magic
- Musical Empathy
- Sound Magic
- Spell Casting/Musical Spell Casting
- Demonic Weaponry
- Divine Weaponry
- Empathic Weaponry
- Mystic Object
- Powerful Objects
- Spiritual Weaponry
- Weapon Proficiency
- Scientific Weaponry
- Supernatural Weapon Proficiency
- Due to it being a blank slate for any type of power, it may be weak against stronger weapons.
- Weapon may require a source of power such as an item.
- Weapon may be limited to certain types of magic.
- May require skill to play instruments to full effectiveness.
- Cure Modules (Suite Precure)
- Healing Chest (Suite Precure)