The ability to utilize magnetism to launch metal projectiles. A technique of Magnetism Manipulation.
Capabilities
The user can use the pressure of magnetic fields to propel metal as projectiles.
Associations
Applications
- The user can use magnetism to gather scraps of metal and use the repellant force to fire it at incredible velocity.
- If electromagnetism is used, the projectile may also be charged with electricity for an additional explosive impact.
- Defensively, repel all metallic projectiles that opponents launch back at them with equal or increased force.
Advanced Variations
- Using magnets as conductive rails or coils to accelerate the metal projectile via electric currents and magnetism, effectively creating a Railgun or Coilgun, respectively.
- The railgun creates a very powerful bullet, as it generates high amounts of heat and tremendous velocity, which in turn can cause a very deadly impact.
- The coilgun does not have as much firepower as the railgun, but does not require conductive rails, which would be less time-consuming in between shots, allowing rapid fire.
- Using the attraction of magnetism, attract one large bundle of scrap metal and slam it against one end of a connector, causing another bundle of scrap metal at the other end to fire off with tremendous velocity and force by using constraint to create acceleration between two objects, creating a Gauss Cannon.
Limitations
- Ammunition available is a very important factor to the technique.
- At incredible heat, magnetism will be destroyed.
- Speed of projectile causes friction and heat, may cause projectile to melt.
- Large energy consumption may be required for firing.
Known Users
- Misaka Mikoto (A Certain Magical Index/A Certain Scientific Railgun)
- Misaka Worst (A Certain Magical Index)
- Train Heartnet (Black Cat)
- Fujiwara Toki (Code: Breaker)
- Magneto (Marvel)
- Third Kazekage (Naruto)
- Eustass Kid (One Piece)