The ability to infringe magnetism. Sub-power of Magnetism Manipulation.
Also Called[]
- Magnetism Breaking/Violation
Capabilities[]
The user can infringe magnetism/magnetic forces, allowing to not be attracted or repelled by magnetism at all while wearing metal or cling onto metal surfaces with insufficient magnetic force.
Associations[]
- Attraction & Repulsion
- Magnetism Defiance
- Magnetism Manipulation
- Magnetism Negation
- Newtonian Motion Infringement
- Physical Force Defiance
- Physical Force Immunity
- Physical Force Infringement
- Physics Infringement
- Unrestricted Movement
Limitations[]
- May not be able to infringe magnetism completely.
- May have a time period as to long they can infringe magnetism.
- Can still be affected by other forces.