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* [[Magnetokinetic Regeneration]] |
* [[Magnetokinetic Regeneration]] |
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* [[Magnokinetic Combat]] |
* [[Magnokinetic Combat]] |
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+ | * [[Earth Manipulation]] technically because the iron and metal underground |
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==Variations== |
==Variations== |
Revision as of 16:36, 15 July 2018
The ability to manipulate magnetic fields. Sub-power of Electromagnetism Manipulation. (Magnetic fields)
You can also make magnetism strong on a force like repelling or pulling
Also Called
- Magnet Release/Jiton
- Magnetic Field Manipulation
- Magnetic Force Manipulation
- Magnetic Manipulation
- Magnekinesis
- Magnetokinesis
- Molydbkinesis
Capability
Users can generate, control and manipulate magnetism in all its forms, both natural (planetary, solar, lunar, stellar, magnetosphere, magnetic materials/ferromagnetism, etc.), organic (generated by the electric currents of living beings) or artificial (everything creating/using electricity). User can affect any matter that is magnetic (iron, nickel, cobalt and their alloys, some rare earth metals, naturally-occurring minerals such as lodestone) manipulating and controlling them as they will and indirectly use them to manipulate other things.
Note that this power isn't Metal Manipulation, it is the ability to control magnetism, but using this capability a Magnetism Manipulator can control certain metals. However, it is not as powerful as Electromagnetism Manipulation.
Applications
- Demagnetization
- Electronic Disruption
- Magnetic Attacks
- Magnetic Detection
- Magnetic Energy Manipulation
- Magnetic Force-Field
- Magnetism Defiance
- Magnetism Generation
- Magnetism Immunity
- Magnetism Negation
- Magnetization
- Magnetokinetic Constructs
- Manipulate the properties of magnetism.
- Move/lift magnetic fields.
- Personal Magnetism
- Release the magnetic force in varying ways:
- Metal Manipulation limited to iron, nickel, cobalt and their alloys.
- Limited Matter Manipulation by affecting the metallic particles in the non-metalic objects.
- Limited Mind Control by affecting the metallic particles in the brain.
- Limited Motor-Skill Manipulation by affecting the metallic particles in the body.
- Sense magnetic fields, how they move and anything that moves/disturbs them.
- Detect metallic objects, advanced users can track humans by iron in their blood.
Techniques
- Attraction & Repulsion
- Coin Magnetism
- Electricity Manipulation - Conversely a changing magnetic field generates an electric field.
- Magnetic Aura
- Magnetic Projectile
- Magnetism Mimicry
- Magnetokinetic Regeneration
- Magnokinetic Combat
- Earth Manipulation technically because the iron and metal underground
Variations
- Antiferromagnetism
- Biomagnetism
- Diamagnetism
- Ferrimagnetism
- Ferromagnetism
- Geomagnetism
- Magnetic Magic
- Metamagnetism
- Paramagnetism
- Psychic Magnetism
- Superparamagnetism
Associations
- Atomic Manipulation
- Electricity Manipulation
- Electromagnetism Manipulation
- Magnetic Magic
- Magnetic Weaponry
- Metal Manipulation
Limitations
- May be limited controlling existing/local magnetic fields.
- Molten metal cannot be manipulated by a magnetic field, as metal loses its magnetic properties in a molten state.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
Known Users
See Also: Magnetism Manipulation.
- Polaris ("the gifted")
- Queen (Justice League)
- Braalians (DC Comics)
- Cosmic Boy
- Magno
- Magnetic Kid
- Doctor Polaris (DC Comics)
- Magenta (DC Comics)
- Aura (DC Comics)
- Doctor Diehard (DC Comics)
- Rindou Urushiba (Tokyo ESP)
- Polaris (Marvel Comics)
- Magneto (Marvel Comics)
- Xorn (Marvel Comics)
- Joseph (Marvel Comics)
- Victor Mancha (Marvel Comics)
- Dr. Doom (Fantastic Four)
- Monsoon (Metal Gear Rising: Revengeance)
- Gahlok-Kal (Bionicle)
- Toa Jovan (Bionicle)
- Makuta (Bionicle)
- Toa and Turaga of Magnetism (Bionicle)
- Rahkshi of Magnetism (Bionicle)
- Metal mane (Mane-online)
- Eustass Kid (One Piece); via Unknown Devil Fruit
- Mariah (JoJo's Bizarre Adventure Part III Stardust Crusaders); via Bastet
- Risotto Nero (JoJo's Bizarre Adventure Part IV Vento Aureo); via Metallica
- Boom Boom Family (JoJo's Bizarre Adventure Part 7 Steel Ball Run); via Tomb of the Boom
- Hamrio Musica (Rave Master)
- Magnet Release Users (Naruto)
- Third Kazekage
- Rasa/Fourth Kazekage
- Toroi
- Shukaku
- Shinki
- Maestro (Zatch Bell)
- Bo LoFontaine (Heroes)
- The German (Heroes)
- Solva (Needless)
- D-Fekt (Sonic Boom: Fire & Ice)
- Nikola Tesla (Sanctuary)
- Biosovortians (Ben 10: Alien Force/Ben 10: Ultimate Alien/Ben 10: Omniverse)
- Lodestar
- Ultimate Kevin
- Toki Fujiwara (Code: Breaker)
- Nenene Fujiwara (Code: Breaker)
- Multiple Espers (To aru Kagaku No Railgun); via Electromaster
- Tech E. Coyote (Loonatics Unleashed)
- Magna Charge (Skylanders)
- Mecha Knuckles (Archie's Sonic the Hedgehog)
- Link (The Legend of Zelda: Breath of the Wild); via Magnesis Rune
- Zeti (Sonic the Hedgehog)
- The Deadly Six
- Samantha Paine/Magness (A.T.O.M)
- Cole MacGrath (inFAMOUS)
- The Beast/John White (inFAMOUS)
- Sofia Reyes (Los Unicos)
- Cybertronians (Transformers); via Polarity Gauntlets
- Copperhead (The X's)
- Slicksilver (Slugterra)
- Boulderon (Bakugan)
- Pyrrha Nikos (RWBY)
- Max (Paranatural)
- Deathstroke (Lois and Clark)
- Experion (Mighty Med)
- Neptuneman/Big The Budo/Psychoman (Kinnikuman)
- Tecna (Winx Club)
- Carrera (Azure Striker: Gunvolt)
- Magnet Brain (Mighty Morphin Power Rangers)
- Slotsky (Mighty Morphin Alien Rangers)
- Back and Forth (Transformers RID)
- Josie Trent (Strange Days at Blake Holsey High); one off
- Captain Vargoba (Boboiboy Galaxy)