The power to transform into or have a physical body made up of magnetism/magnetic field(s). Technique of Magnetism Manipulation. Variation of Universal Force Mimicry. Not to be confused with Magnet Mimicry.
Also Called[]
- Magnet/Magnetic Field Mimicry/Physiology
- Magnetic Mimicry/Physiology
- Magnetism Mimicry Physiology
- Magnetokinetic Mimicry/Physiology
Capabilities[]
User is made up of or can transform their body completely into magnetism/magnetic field(s). User can be anatomically identical to their normal form, aside of being made of magnetism in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately, the user can transform into homogeneous matter without any part of their form being more important than the other.
Nigh-Formed Magnetism Beings are or can change into mostly physical beings, with the magnetism flowing through their being, fortifying their cells, bones and muscles. Their power is mostly focused to their bodies and while they gain some amount of magnetism attacks, the changes and applications are mostly internal.
Full-Formed Magnetism Beings are completely formed from magnetism without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel magnetism in various ways.
Applications[]
Nigh Formed Magnetism Beings[]
- Disease Immunity
- Enhanced Condition
- Intangibility
- Invulnerability
- Limited Magnetism Manipulation
- Pain Suppression
Full-Formed Magnetism Beings[]
- Contaminant Immunity
- Disease Immunity
- Enhanced Lung Capacity or Oxygen Independence
- Flight/High-Speed Flight
- Intangibility
- Invulnerability
- Magnetism Manipulation
- Pain Suppression
- Quintessence Force
- Shapeshifting
- Supernatural Condition
Associations[]
- Electromagnetic Wave Physiology
- Electromagnetism Embodiment
- Electromagnetism Manipulation
- Energy Absorption
- Force Armor Generation
- Fundamental Forces Manipulation
- Magnetokinetic Constructs
- Magnetokinetic Regeneration
- Magnetism Manipulation
- Quintessence Force
- Universal Force Physiology
Limitations[]
- Takes time to control one's body.
- Opposing magnetic or electromagnetic fields might be able to overcome user.
- May be contained by non-ferrous cage/container.
Known Users[]
- Biosovortians (Ben 10 series)
- Ultimate Kevin (Ben 10 series)
- Meta&Lix (Ghostforce)
- Magnet-shroom (Plants vs. Zombies)
- Magnemite, Magneton and Magnezone (Pokémon)
- Sandy Shocks (Pokémon)
- Magnetic organism (Star Trek: The Animated Series)
- Magnet Warrior Archetype (Yu-Gi-Oh!)
- Morphtronic Magnen (Yu-Gi-Oh!)
- Morphtronic Magnen Bar (Yu-Gi-Oh!)
- Father Magnet (Gossei Sentai Dairanger)/Magnet Brain (Might Morphin Power Rangers)
- Magdas (Seijuu Sentai Gingaman)/Magnetox (Power Rangers Lost Galaxy)
- Magnet Ninja Jishakkumo (Ninpu Sentai Hurricaneger)/Mad Magnet (Power Rangers Ninja Storm)
- Magnet Banki (Engine Sentai Go-Onger)/Magnetron (Power Rangers RPM)
- Magnet World (Kikai Sentai Zenkaiger)