The ability to teleport to a marked location. Combination of Teleportation and Marking.
Contents
Also Called
- Marking Geo-Leaping/Phase-Jumping/Spatial Movement/Translocation/Tele-Transportation
- Warp Point
Capabilities
The user can teleport themselves and/or others to a location that has been marked. Since the destination is predetermined, the user does not need to worry about "not seeing where they are going", a problem with typical teleportation.
Applications
Associations
Limitations
- Must have the target destination marked beforehand.
- If the marked object is moved, the user may be teleported to an unexpected location.
- Mark may be removed.
- If an object is placed over the marked destination, the user may be inadvertently warped into said obstacle.
Known Users
- Syura (Akame Ga Kill!)
- Hajime Uesugi (Code:Breaker)
- Flying Thunder God Technique users (Naruto)
- Flying Thunder Formation Technique users (Naruto)
- Link (The Legend of Zelda)
- Blaze Wizard (MapleStory); via Flashfire
- Kreyul Arroyal (Nightmare Factory)
- Sabo (One Piece: Pirate Warriors 3)
- Sombra (Overwatch)
- The Good Hunter (Bloodborne)
- The Hag (Dead by Daylight)
- Kumoko/Shiraori (So I'm a Spider, So What?)
- The Protagonist (Skate Series)
Known Objects
- Dimension Formation: Shambhala (Akame Ga Kill!)
- Black Ops Psionic Amplifier/Psi Amp (System Shock 2)
- Dream Nail (Hollow Knight) via Dreamgate
- Homeward Idol (Sekiro: Shadows die twice)
- Farore's Wind (The Legend of Zelda)
- Magic Mirror (Terraria)
Gallery
Syura (Akame Ga Kill!) using his Teigu Dimension Formation: Shambhala to teleport whatever is inside the array to anywhere he marked.
Hajime Uesugi (Code:Breaker) using his Exchange ability to swap himself and others with any objects he marked beforehand.
Via the Flying Thunder God Slash, Tobirama Senju (Naruto) can mark his opponent to teleport for a surprise attack.
Link (The Legend of Zelda) using Farore's Wind to warp himself back to the marked location of a dungeon's entrance.
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