- "We do not learn martial arts to pick fights or to impress girls who will say "Oh beefcake, you're so strong, I want you." Heh. ~Muah~ Do you understand what I am saying? We must master the art of peace in addition to the art of war. We achieve victory by the art of war, victory is won through strategy, strategy is derived from the art of peace. However, if somebody evil threatens you or any other good innocent people with unethical force, it is your duty to defend!"
- ― Master Roshi explaining the ways of the Turtle School to Krillin and Son Goku (Dragon Ball)
- "The martial arts are based upon understanding, hard work and a total comprehension of skills. Power training and the use of force are easy, but total comprehension of all of the skills of the martial arts is very difficult to achieve."
- ― Bruce Lee Founder of Jeet Kune Do
- "Their gift was also their passion; they lived, breathed and dreamed of all things martial arts."
- ― Splinter (Teenage Mutant Ninja Turtles Movie 2014)
- "Understand that the essence of martial arts is not the art itself, but what's hidden deep within yourself."
- ― Gōgen Yamaguchi, Goju-ryu Karate master.
- 1 Also Called
- 2 Capabilities
- 3 Applications
- 4 Techniques
- 5 Variations
- 6 Associations
- 7 Limitations
- 8 Known Users
- 9 Known Objects
- 10 Known Powers
- 11 Gallery
- 12 Videos
- Combat Intuition/Knowledge
- Martial Arts Insight/Instinct/Knowledge/Mimicry/Perception
- Advanced Martial Arts Techniques
- Proficient Martial Artist
- MMA Intuition
The user can intuitively understand all martial arts, instantly and perfectly utilizing them like they've trained in them for years. Users can perfectly and without a single flaw or mistake perform any and every type of martial art there is, was and will ever be whenever they want with 0 zero effort.
- 100% Muscle Usage
- Adoptive Muscle Memory
- Body Language Analysis
- Combat Adaptation
- Encyclopedic Knowledge only on martial arts.
- Enhanced Accuracy
- Enhanced Dexterity
- Enhanced Mobility
- Enhanced Precision
- Enhanced Proprioception
- Fighting Instinct
- Maximum Concentration Capacity
- Multi Strike
- Peak/Enhanced/Supernatural/Absolute Combat
- Philosophy Intuition
- Special Attacks
- Superior Activity
- Aikido: A combat art of using throws and wrist-locks to take an opponent down without harm.
- Ansatsuken: Any martial arts style or fighting technique that has been developed with the purpose of killing an opponent
- Bartitsu: A combat art that combines elements of boxing, jujitsu, cane fighting, and savate into deadly streefighting.
- Brazilian Jiu-Jitsu: A combat focused on getting an opponent to the ground in order to neutralize possible strength or size advantages through ground fighting techniques and submission holds involving joint-locks and chokeholds. On the ground, physical strength can be offset or enhanced through proper grappling techniques.
- Boxing: Combat sport which derive from punches and sportsmanship.
- CQC: Combat styles used and practiced by military and/or police forces.
- Defendu: Based on training and knowledge known also as Close Quarters Combat (CQC) or Close-Quarters Battle (CQB), encourages its practitioner to end a confrontation as quickly as possible and also designed to be able to be mastered in mere days due to the extremely compressed curriculum using only several pragmatic and powerful strikes in boxing, wrestling, Savate, Jujutsu, Judo and street fighting. This martial arts deals with "ungentlemanly" means by rapidly attacking vital spot area (such as the groin, throat, side of the neck, shin, eyes, ears, etc.)
- Marine Corps Martial Arts Program: Also known as (MCMAP) is a combat system developed by the United States Marine Corps to combine existing and new hand-to-hand and close quarters combat techniques vary in degrees of lethality, allowing the user to select the most appropriate (usually the least) amount of force. For example, a Marine facing a nonviolent but noncompliant subject can use an unarmed restraint to force compliance with minimal damage and pain. A more aggressive subject could be met with a choke, hold, or a strike. Lethal force can be used on a subject as a last resort. The majority of techniques can be defensive or offensive in use, with or without a weapon; allowing Marines flexibility in combat and operations other than war (such as civil control or humanitarian missions, as well as self-defense). with morale and team-building functions and instruction in the warrior ethos.
- Capoeira: A Brazilian martial art that combines elements of dance and music.
- Dark Martial Arts: Fighting styles purely created for destructive reasons. Possibly achieved by Dark Arts.
- Drunken Fu: also as Drunken Combat, is internal in nature, and emphasizes the role of jin. Movement is initiated in the dan tian area, and moves through the body distally towards the hands and feet. The musculature is kept as soft as possible. Like many styles of kung fu, drunken boxing employs a wide variety of attacks, including striking, chin na and wrestling, with trapping range fighting as a default skill. Strikes and grabs are alternated with the hands striking as they extend towards the enemy and grabbing as they retract. The power for grabs is sometimes generated by dropping the body, either through slightly lifting the feet of the ground and then stomping down with the weight of the entire body or by falling to the prone.
- Dambe: also known as (daæmaænga) is a martial art of the Hausa people from Nigeria. It often results in serious bodily injuries for the challengers such as broken jaws and ribs.
- Elemental Martial Arts: Combining the powers of the elements with combat skills.
- Eskrima: A Style of Combat that incorporates weapon-based fighting with sticks, knives, bladed weapons, and various improvised weapons, as well as "open hand" techniques without weapons.
- Gun Kata: A style of combat that incorporates the use of guns and firearms.
- Gōjū-ryū: A combat style that incorporates both circular and linear movements into its curriculum, combining hard striking attacks such as kicks and close hand punches with softer open hand circular techniques for attacking, blocking, and controlling the opponent, including joint locks, grappling, takedowns, and throws. Gō, which means hard, refers to closed hand techniques or straight linear attacks; jū, which means soft, refers to open hand techniques and circular movements.
- Hapkido: A hybrid Korean martial arts form of self-defense that employs joint locks, grappling, throwing techniques, kicks, punches, and other striking attacks.
- Iaido: A combat art that emphasizes being aware and capable of quickly drawing the sword and responding to a sudden attack.
- Jeet Kune Do: A combat art that believes in minimal effort with maximum effect and extreme speed.
- Judo: Where the objective is to either throw or take-down an opponent to the ground.
- Jujutsu: User can manipulate the opponent's force against them, rather than confronting it with their own force.
- Karate: A combat art using punches, kicks, as well as elbow and knee strikes. Different styles also teach grappling, locking, restrain and vital point strike techniques.
- Kendo: A modern style of martial arts developed from traditional samurai swordsmanship.
- Kickboxing: A style of combat that promotes kicking.
- Kobudo: The weapon systems of Okinawan martial arts.
- Krav Maga: A combat art that promotes finishing a fight as quickly and aggressively as possible. Attacks are aimed at the most vulnerable parts of the body.
- Kung Fu: Different styles of fighting using kicks, punches, acrobatic moves and weapons.
- Five Animals: A style of combat that incorporates martial arts styles of the Tiger, Crane, Leopard, Snake, Dragon, and others.
- Tiger style Kung Fu: also called (Heihuquan or Black Tiger Fist) is a legendary martial art known for its toughened hand weapons, incredible power, and sheer ferocity.
- Fujian White Crane: also called (White Crane Style) is a Southern Chinese martial art that originated in Yongchun County, Fujian (福建) province. Fujian White Crane is descends in part from Shaolin Boxing and imitates characteristics of the white Crane.
- Shaolin Kung Fu Intuition
- Five Animals: A style of combat that incorporates martial arts styles of the Tiger, Crane, Leopard, Snake, Dragon, and others.
- Kyudo: A modern style of martial arts developed from the japanese art of archery.
- Kyushojitsu: A style of combat that focuses on targeting pressure points.
- Dim Mak: also known as touch of death refers to any martial arts technique reputed to kill using seemingly less than lethal force targeted at specific areas of the body.
- Laamb: The (Senegalese) form traditionally allows blows with the hands (frappe), the only one of the West African traditions to do so.
- Muay Thai: Combining fighting with grappling, punches, kicks, knee and elbow strikes.
- Mystical Martial Arts: Combining supernatural powers with combat skills.
- Ninjutsu: A style of combat that promotes incorporating deception, trickery and pragmatism in combat.
- Intonjutsu: (Kanji for "disappearing technique") is the ninja art of "disappearing" and has many walking and stealth techniques. It also comprises wilderness survival, field craft, and Shinobi-aruki (silent movement steps and leaps).
- Shurikenjutsu: A general term describing the traditional Japanese martial arts of throwing shuriken, which are small, hand-held weapons used primarily by the Samurai in feudal Japan, such as metal spikes bō shuriken, circular plates of metal known as hira shuriken, and knives (tantō).
- Pankration: An ancient martial art which mixes wrestling and boxing.
- Superhuman Martial Arts: Martial arts skills achieved via superhuman abilities.
- Spider-Fu: Utilize superhuman capabilities to fight in the techniques of a spider.
- Sanshou: Known as Chinese boxing or kickboxing, is the official Chinese that combines full-contact kickboxing, which includes close range and rapid successive punches and kicks, with wrestling, takedowns, throws, sweeps, kick catches, and in some competitions, even elbow and knee strikes.
- Savate: Also known as boxe française, savate boxing, French boxing or French footfighting, is a French kickboxing combat sport that uses the hands and feet as weapons combining elements of English boxing with graceful kicking techniques.
- Silat: The collective term for a class of indigenous martial arts which tend to focus either on strikes, joint manipulation, weaponry, or some combination thereof.
- Shin Kicking: Shin diggings or purring, is a combat sport that involves two contestants attempting to kick each other on the shin in order to force their opponent to the ground.
- Stick-Fighting: A variety of martial arts which use simple long, slender, blunt, hand-held, generally wooden "sticks" for fighting, such as a staff, cane, walking stick, baton, or similar weapons, including kali or escrima sticks.
- Systema: This lifestyle of Russian martial arts advocates a straight-edge and instructs fighters to discard ego, fear, and tension in the heat of combat.
- Tricking: A training discipline that combines kicks with flips and twists from martial arts and gymnastics as well as many dance moves and styles from breakdancing. It aims to achieve an aesthetic display of different combinations of "tricks". Tricking practitioners are commonly referred to as trickers.
- Tae Kwon Do: Fighting using mostly the feet and legs to strike with different kick attacks.
- Tai Chi: Sometimes colloquially known as "Shadowboxing," is an internal Chinese martial art practiced for defense training, health benefits, and meditation. As a martial art, tai chi emphasizes defense over attack and replies to hard with soft. Full contact (strikes, kicks, throws, takedowns etc.)
- Traditional Martial Arts: More known than Mystical Martial Arts. Allows users to perform styles of combat to a superhuman level.
- Wing Chun: A self-defense fighting style that uses solid stances, rapid focused strikes and swift parrying.
- Wrestling: Fighting using mostly throws, takedowns, grappling and locking moves.
- Lucha libre-style Wrestling: also called (Luchadores) executes characteristics of high flying attacks by using the wrestling ring's ropes to catapult themselves towards their opponents, using intricate combinations in rapid-fire succession, and applying complex submission holds. Traditionally more agile and performs more aerial maneuvers than professional wrestlers in the United States, who more often rely on power and hard strikes.
- Sambo: A Soviet martial art, internationally-practised combat sport, and a recognized style of amateur wrestling.
- Submission Wrestling: The sport of submission wrestling brings together techniques from Catch wrestling, Folk wrestling, Greco-Roman wrestling, Freestyle wrestling, Jujutsu, Judo, Brazilian jiu-jitsu, Luta Livre and Sambo. Submission fighting as an element of a larger sport setting is very common in mixed martial arts, Brazilian jiu-jitsu, catch wrestling, and others.
- Sumo: Fighting using heavy strikes, pushing and using one’s body weight to their advantage.
- Chi Augmentation
- Chi Manipulation
- Combat Calling
- Combat Specialist
- Energy Manipulation
- Energy Strike
- Enhanced Memory
- Intuitive Aptitude
- Knowledge Replication
- Martial Arts Manipulation
- Martial Arts Mode
- Ninja Intuition
- May need to observe the martial arts.
- May need to train their body.
- Can not perform a martial art that is beyond their physical or mental capabilities.
- May need a certain degree of exposure (training, observation, etc.) to be an effective martial artist.
See Also: This Index Knows Kung Fu.
- The Intersect (Chuck)
- Airbending (Avatar: The Last Airbender)
- Earthbending (Avatar: The Last Airbender)
- Firebending (Avatar: The Last Airbender)
- Waterbending (Avatar: The Last Airbender)