The power to release/use mass to various attacks. Sub-power of Mass Manipulation. Opposite to Mass Defense. Variation of Matter Attacks.
Also Called[]
- Mass Projection
Capabilities[]
The user can release/use mass to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
Applications[]
- Expanding Mass Bolts: Project mass that expands rapidly on contact with an object.
- Formulated Mass Blasts: Release blasts of mass in a form of a creature or object.
- Hand Blasts: Release mass blasts from hands.
- Hidden Attacks: Channel attacks through a medium.
- Mass Ball Projection: Create and launch spheres of mass.
- Mass Beam Emission: Release beams of mass.
- Mass Blast: Release mass over a specific target area.
- Mass Bolt Projection: Release low powered projectiles of mass.
- Mass Bomb Generation: Create bombs/explosions of mass.
- Mass Breath: Discharge mass from the mouth.
- Mass Bullet Projection: Fire in short sequence over a wide area.
- Mass Cutting: Use mass to cut opponents.
- Mass Infusion: Empower and energize anything touched or used (usually a weapon) with mass.
- Mass Pillar Projection: Project mass pillars.
- Mass Spike Projection: Project mass spikes.
- Mass Vortex Creation: Create spiral/vortex of mass.
- Mass Wave Emission: Send out a wave of mass that repels everything.
- Missile Generation: Create missiles of mass.
- Omnidirectional Mass Waves: Send out a wave of mass in all directions.
- Optic Blasts: Emit mass from one's eyes.
- Reflective Attacks: Release attacks of mass that can bounce off of any surface.
- Scatter Shot: Release mass blasts that split into multiple fragments.
- Sword Beam Emission: Release mass blasts from swords and other such bladed weapons.
- Wave Motion Blast: Launch a massive wave of mass.
- Zap: A tiny, short release of mass to cause pain or discomfort, usually too low-powered to be destructive.
Variations[]
Associations[]
Limitations[]
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction or released in constant stream.
- Users will be exhausted when too much energy is used.
- Users may be over-charged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
Known Users[]
- Brandish μ (Fairy Tail)
- Mass Master (Marvel Comics)
- Alex Mercer (Prototype)
- James Heller (Prototype 2)