The power to use the abilities of mathematical figures. Technique of Mathematics Manipulation.
Also Called[]
- Mathematics Physiology
Capabilities[]
The user with this ability either is or can mimic/transform into mathematical figures. Users' transformed form can be anatomically identical to their normal form, aside of being made of mathematical figures, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately user can transform into homogeneous matter, without any part of their form being more important than the other.
They are able to war the laws of physics or transforming themselves based on the arithmetic or geometric function or form they assumes. Due to the fact that this power is mathematically based, the user is likely a master of Numerical Precision and Mathematics Manipulation.
Applications[]
- Absolute Erasure
- Creation by turning into a plus sign.
- Diverse Interface
- Formula Manifestation
- Infinite Supply
- Mathematics Manipulation
- Non-Corporeal Form
- Nothingness Manipulation by turning into a minus sign.
- Physics Manipulation
- Quantity Manipulation
- Quantum Manipulation
Techniques[]
Variations[]
Associations[]
- Enhanced Intelligence
- Nigh-Omniscience
- Numerical Precision
- Omnifabrication
- Omnificence
- Omnificence Genesis
- Program Physiology
Limitations[]
- Users may be theoretical by nature and therefore capable of being rendered nonexistent at an easier rate than other beings
Known Users[]
- Euler's identity (Animation vs Math)
- Phi (Animation vs Geometry)
- Kergma (Chronicles of Amber)
- Sales Figures (Clarence's Big Chance)
- Dkrtzy RRR (DC Comics/Green Lantern)
- Oracles (Destiny)
- Moigno (Dungeons and Dragons)
- Numberjacks (Numberjacks)
- The Last Enemy (Valiant Entertainment)
- Mathmech archetype (Yu-Gi-Oh!)
- Entities in Level √2 (The Backrooms)