The ability to graft, meld, mix, or fuse any type of matter together. Sub-power of Matter Manipulation.
- Matter Grafting/Mixing/Fusing
User can cause separate and distinct items to combine into one new item. Some can fuse multiple different elements to make a new one. Ability can extend to morphing and reshaping existing matter on physical contact.
- Make new technology.
- Make new weaponry.
- Creation/Object Creation
- Reshape matter
- Solid Merging by melding oneself with matter.
- Fix broken objects.
- Create a coating of strong armor.
- Create a mixture of powers.
- May only be adept at connecting or linking, not necessarily to meld.
- May be specific to a particular element (Combining Technology, or mixing Metals).
- Limited to existing materials (law of equivalent exchange).
- Cannot change chemical composition of matter, just rearrange orientation/placement/shape (physical composition).
- Cannot mix matter from a distance.
- Takes some before it can result to a kind of item the user would want.