The power to morph and change by mechanical means. Sub-power of Technology Manipulation. Variation of Shapeshifting.
Also Called[]
- Mechanical Reconfiguration/ Form/Morphing/Trigger/Shapeshifting/Transformation
- Machine Form/Morphing/Trigger/Shapeshifting/Transformation
Capabilities[]
The user of this power can morph, change and/or shapeshift any sort of machinery or themselves (depending on if they are machines as well). The change in mechanical structure can also give new enhancements or powers to the machines.
Variation[]
Associations[]
- Machine Mode
- Malleable Anatomy
- Shapeshifting
- Technology Imitation
- Technology Manipulation
- Technomorphism
- Vehicle Morphing
Limitations[]
- Some machines may not be able to morph or change naturally.
- May have a limited number of machines forms.
- Shapeshifting Negation.
- May take some time to transition.
- User might be in pain while transitioning into something.
Known Users[]
- Ultra V (War Of The Monsters)
- Galvanic Mechamorphs (Ben 10)
- Dynomutt (Dynomutt, Dog Wonder)
- Eva Unit-02 (Evangelion)
- Machine Mutants (Dragon Ball)
- S.H.I.V.A. (Marvel Comics)
- Scorn (Marvel Comics)
- Koala (Rave Master)
- Smithy (Super Mario RPG: Legend of the Seven Stars)
- Organoids (Zoids)
- Transformers (Transformers Franchise)
- Jenny Realight (Fairy Tail)
- Metallo (DC Comics)
- Wall Eehto (Fairy Tail)
- Kenich Masaki (War on Geminar)
- Rex Salazar (Generator Rex)
Known Objects[]
- Aura Battlers (Aura Battler Dunbine); when exposed to enough life energy
- Variable Stones (Hundred)
- Iron Fist of Arkus (Skylanders)