The power to manipulate melee weaponry. Variation of Weapon Manipulation. Opposite to Ranged Weapon Manipulation.
Capabilities[]
The user can create, summon, shape, manipulate and use any kind of melee weapons (blunt weapons, blades, polearms, etc.) with perfect skill.
Applications[]
- Hidden Arsenal
- Manipulate the properties of melee weapons.
- Move/lift weapons.
- Flight using melee weapons.
- Matter Surfing by riding melee weapons.
- Unarmed Weapon Wielding: use melee weapons without touching them.
- Melee Attacks
- Melee Weapon Calling
- Melee Weapon Constructs
- Melee Weapon Entity Generation
- Melee Weapon Replication
- Melee Weapon Summoning
- Melee Weapon Creation
- Melee Weapon Proficiency
- Powers Via Weapon
- Trajectory Manipulation
Variations[]
Associations[]
Limitations[]
- May be unable to create melee weapons, being limited to manipulating only from already existing sources.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
- May be limited to only manipulating certain types of melee weapons.
Known Users[]
- Dante (Devil May Cry)
- Kratos (God of War)
- Keyblade wielders (Kingdom Hearts)
- Thor (Marvel Cinematic Universe)
- Black Knight Ghost (Scooby-Doo 2: Monsters Unleashed)