The power to use magic that involves memories. Form of Magic. Variation of Memory Manipulation.
Also Called[]
- Memory-Related Commands/Spells
Capabilities[]
The user can utilize a form of magic that involves memories allowing them to modify, fabricate, suppress, influence, repair, restore, erase, detect, and view them. They can change memories to confuse, wipe away certain memories to cause amnesia, discern, and provoke nostalgia.
Applications[]
- Memory Manipulation/Meta Memory Manipulation
- Adoptive Muscle Memory: Replicate any movement that you have memorized.
- Enhanced Memory/Panmnesia: Instantly memorize any information that you have learned.
- Instructive Muscle Memory: Perfectly mimic movements via indirect observation.
- Genetic Memory: Access the memories of one's genetic relatives or hereditary predecessors.
- Knowledge Projection: Project your memories onto others to give them knowledge.
- Memory Absorption: Steal the memories of others.
- Memory Vampirism: Feed off of others' memories.
- Memory Attacks: Use memories to various attacks.
- Memory Communication: Communicate with or through memory.
- Memory Destruction: Destroy memories from yourself or others.
- Memory Erasure: Erase memories from yourself or others.
- Amnesia: Selectively erase any of your unwanted memories.
- Manual Reset: Dump all previous memories so that one may start fresh.
- Psychic Disguise: Remove yourself from the memories of others.
- Memory Generation: Generate existing or new memories from scratch.
- Memory Implantation: Implant memories into the minds of others, which could either be pre-existing memories from someone else, or false memories created by the user.
- Paramnesia: Distort or erase the memories of yourself or others, so that one can believe fantasies or lies without giving off cerebral implications of deception.
- Presence Insertion: Place oneself in memories of the target (and act as a loved one or old friend).
- Traumatize: Implant twisted memories within others to drive them into insanity.
- Memory Interaction: Interact with one's or others' memory.
- Memory Limit Inducement: Limit what the target remembers.
- Memory Manifestation: Manifest memories of oneself or others into reality.
- Memory Overwrite: Overwrite the memories of others.
- Memory Projection: Create a holographic projection of someone's memories in order to be visually seen.
- Lingering Memory: Leave behind a memory of yourself to act as an afterimage.
- Memory Reading: Read the memories of others.
- Memory Recall: Cause targets to recall memories.
- Memory Replication: Copy the memories of others.
- Knowledge Replication: Copy the memories of others to acquire their knowledge.
- Memory Restoration: Recover damaged or old memories.
- Déjà-vu: Replay a specific memory.
- Refresh: Replay a subject’s recent optic sight.
- Spell Casting
Associations[]
Limitations[]
- Magic Negation/Magic Destruction
- Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
- Magic often drains a person's stamina or mana.
- Naturally, stronger magic puts a much greater strain.
- Without the knowledge or proper skill, the intended use of such magic can create unpredictable or potentially dangerous results.
Known Users[]
- Witches and Warlocks (Beauchamp Family and Summer on East End series); via spell casting.
- Bran Gardiner/Loki, God of Mischief
- Jean-Baptiste Mésomier/Muninn God of Memory
- Mardi Overbrook/Magdi, Goddess of Rage
- Zatanna Zatara (DC Comics)
- Mephisto (Marvel Comics); via deal with the devil
- Marx Francois (Black Clover)
- Blue Bloods/Vampires (Blue Bloods series)
- Certain Magic Users (Fairy Tail); depends on spell
- Certain Magic Users (Harry Potter/Wizarding World); depends on spell
- Holly Lingerbean (Shantae Half Genie Hero)
- Princess Ivy (Sofia the First); via dragonflies.
- King Sombra (My Little Pony: Friendship is Magic); only the Crystal ponies
- Sadira (Aladdin: The Animated Series); via sand magic
- Dr. Stephen Strange (Marvel Cinematic Universe); Through the Runes of Kauf-Kaul.
- Tiffania Westwood (Zero No Tsukaima)
Known Objects[]
- Memory Stone (My Little Pony: Equestria Girls)
- Lillies of False Memory (Thea Stilton: The Land of Flowers)
- Memory Tree (Disenchanted)
- Forgetful Ness' Loch-et (Happy Ness: The Secret of the Loch)
Known Spells[]
- Runes of Kauf-Kaul (Marvel Cinematic Universe)
- False Memory Charm (Harry Potter/Wizarding World)
- Memory Charm/Obliviate (Harry Potter/Wizarding World)
- Memory Control (Fairy Tail)
- Memory-Make (Fairy Tail)