The power to control memories. Sub-power of Mental Manipulation.

Also Called

  • Mnemokinesis
  • Memory Control


Users can control memories of oneself and others, allowing them to modify, fabricate, suppress, influence, repair, restore, erase, detect, and view them. They can change memories to confuse, wipe away certain memories to cause amnesia, discern and provoke nostalgia, and enter the victim into a psychic vision, replaying their memory.


  • Adoptive Muscle Memory: Replicate any movement that you have memorized.
  • Enhanced Memory/Panmnesia: Instantly memorize any information that you have learned.
  • Genetic Memory: Access the memories of one's genetic relatives or hereditary predecessors.
  • Knowledge Projection: Project your memories onto others to give them knowledge.
  • Knowledge Replication: Copy the memories of others to acquire their knowledge.
  • Memory Absorption: Steal the memories of others.
  • Memory Erasure: Erase memories from yourself or others.
    • Amnesia: Selectively erase any of your unwanted memories.
    • Manual Reset: Dump all previous memories so that one may start fresh.
    • Psychic Disguise: Remove yourself from the memories of others.
  • Memory Implantation: Implant memories into the minds of others, which could either be pre-existing memories from someone else, or false memories created by the user.
    • Paramnesia: Distort or erase the memories of yourself or others, so that one can believe fantasies or lies without giving off cerebral implications of deception.
    • Supersede: Place oneself in memories of the target (and act as a loved one or old friend).
    • Traumatize: Implant twisted memories within others to drive them into insanity.
  • Memory Manifestation: Manifest memories of oneself or others into reality.
  • Memory Projection: Create a holographic projection of someone's memories in order to be visually seen.
    • Lingering Memory: Leave behind a memory of yourself to act as an afterimage.
  • Memory Replication: Copy the memories of others
  • Memory Restoration: Recover damaged or old memories.
    • Déjà-vu: Replay a specific memory.
    • Refresh: Replay a subject’s recent optic sight.
  • Memory Suppression: Lock unwanted memories in the mind until you wish to bring them back.



  • Control may be lost in times of stress or if rushed.
  • Could get overwhelmed with memories of others.
  • May be an accidental side effect of Life-Force Absorption.
  • May confuse your memories with someone else's.
  • May be difficult in discerning manipulated memories with normal ones.
  • Memories must be well defined or else targets may suspect that it's not their own.
  • Psychic Shield users of a higher level are immune to this power.
  • Those with Retrocognition can see the truth about themselves.

Known Users

  • Adam (Torchwood)
  • Abby (Misfits)
  • Betta George (Angel: After the Fall)
  • Charels el Brittania (Code Geass)
  • Damien (Heroes)
  • Ebony (Sonic the Comic)
  • Eric Draven/The Crow (Caliber Comic)
  • Gwen Tennyson (Ben 10)
  • Hatori Sohma (Fruit Basket)
  • Misaki Shokuhou (To Aru Majutsu No Index)
  • Mitchell (Being Human)
  • Naminé (Kingdom Hearts)
  • Noah (Fullmetal Alchemist the Movie: Conqueror of Shamballa)
  • Osmosians (Ben 10) (confirmed by Dwayne McDuffie)
  • Professor X (Marvel)
  • René/The Haitian (Heroes)
  • Rufus Lohr (Fairy Tail)
  • Ship (SJA)
  • Shukuro Tsukishima (Bleach)
  • Tatsu (One Piece)
  • The Doctor (Doctor Who)
  • The Scyphozoa (Code Lyoko)
  • Time Lords (Doctor Who)
  • Warp/Kaiba (Kaiba)
  • Willow Rosenberg (Buffy the Vampire Slayer)
  • Wizards via Memory Charms (Harry Potter series)
  • Aliel (Guardian Archangels)
  • Vulcans (Star Trek) via the Vulcan Mind Meld


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