For Homogeneous Interaction, which I asked you about for users, would users of All-Terrain Mobility count, since they can move on any terrain without trouble? I am sure terrains are some kind of surface, after all.
Hello Kusarigama, I'm interested in expanding the powers of Psychic Element Manipulation by adding more variations but I can't think of any users, much less on how the psychic qualities of an element would work. I'm asking if you know any users for these powers, and what specific psychic qualities does each element have.
Flat Interaction: The ability to treat rounded objects or objects with the ability to roll as if they were flat and still/sliding.
Inertia Inducement: The ability to cause things on or inside other objects to remain still or in motion, and not change their position or movement even when something is accelerating or changing speed or direction.
Accelerated Forces: The ability to cause forces like gravity and friction to work faster on the user, thus changing their motion faster.
Zeroness Negation: The ability to negate anything of zero quantity. For example, making it so that 5 times zero is another number other than zero.
Homogeneous Interaction: The ability to treat any number of surfaces as if they were all the same.
Crooked Interaction: The ability to interact with any tilted surface as if it were horizontal ground, from jumping or moving upward on tilted surfaces instead of the direction they normally propel you in when you stand on them to standing upright using powers like Enhanced Flexibility or Supernatural Flexibility to stay upright, despite being on tilted surfaces, you know what I mean?
Body Part Speed Change: The ability to start, stop, speed up and slow down body parts easily. Does not work with changing directions of body parts.
Damage Containment: Like Pain Suppression, excepts it makes it so that damage to parts of the body does not get worse as in damaged further when the user is struck by someone or something in the same area that is damaged. User still feels pain.
Unchanged Appearance: The ability to not change in appearance. Properties still change, as the user can still get heavy or lighter, or feel different in some ways, bu they always look the same. Even throwing acid on the user's body won't change them.
I guess Sonic would be a potential user for Flat Interaction. You should make sure to detail the circumstances of this movement on rounded surfaces if that is an issue (special powerups, equipment, etc.).
As for Crooked Interaction, I have no idea why the Mortifoles would count. As it is, I think of this power along the lines of Enhanced Balance/Supernatural Balance as one can pretty much operated on tilted surfaces like it was nothing.
I was thinking of them and the Rowdyruff Boys using their strength, energy manipulation and agility powers faster than a normal person could. Look up the first fight between the girls and boys to see what I mean.
Not really. When it comes to your Inertia Inducement, I think that is mostly satisfied by your Inertia Generation article. The Roaming Eye induces inertial effects on those who ride inside of it. Not sure if this page is necessary. As for Damage Containment, my only thought would be Severus Snape from Harry Potter. After Dumbledore was fatally cursed by Marvolo Gaunt's ring, Snape gave him a potion to contain the apparently damaging effects to his hand, though not removing the eventually fatal consequences. Check the article on the ring; that's my best bet for that power. As for the others, nothing yet.
Okay then. In the case of Inertia Inducement, forget that power and try to think of a user for Extinction Reversal, which revives extinct species, instead of Inertia Inducement. Feel free to take your time, though.
Darn, missed that! Okay, so you know of Phantom Condition? Try finding users for a power called Phantom Properties (which treats properties rather than attributes as bigger or smaller like speed and mass) instead, if you can, okay?
Let me try it now: The user can treat their properties as if they were bigger or smaller than they actually are. For instance, treating one's mass as if it were heavier or lighter, treating one's speed as if it were faster and slower, treating one's surface roughness as if it were smoother or rougher, and so on and so forth. They can also treat other's properties as if they were higher or lower as well.
Okay then, though I think the idea of turning an impossibility into a possibility and probability should count as being along the lines of doing that. Maybe users of Paradox Inducement could do this, too, as in someone with no strength beating a guy with superior strength?
With regard to how I figured the power to operate, Full Counter users like Estarossa/Mael are able to ignore the speed and/or force of the attacks aimed at them, absorbing the power and then sending it back at its source at a greater level. That is just my opinion on it. If that is unsatisfactory, then other users should be found. Nobody else ever attempted to list users and I never gave it another thought.
Hi there, Kusarigama. Hope you are doing excellent. So I have this power idea called Nigh-Perfection wherein the users are almost perfect in every way and I was wondering if you’d perhaps know of any users for such a power?
Hey Kusarigama. Hope everything’s going fantastically. So I finally made that Mon power I spoke with you about and even though it wasn’t made the way I wanted it to, I was wondering if perhaps you can help out with the users and the gallery for it, if you can. If you want to get started with that now, here is the link to the aforementioned power: Archetype:Mon.
Hello, Kusarigama. Hope you are doing wonderful. So there is this power that I would like to make known as Stealth Intuition wherein the users know everything about the art or stealth from how to perform these tactics to how counter them when being used against the users themselves. And speaking of users, I was wondering if perhaps you’d know of any for I do not know of any myself at the moment.