Greetings Omuni, I suddenly had an idea of a power after reading the Mental Manipulation article. It's called "Palindromic Action Inducement", the power to force others to do the opposite of what they think. I even have one user of this power as required: it's Shen from Undead x Unluck, via Untruth.
It can be used to restrict movements (if the target thinks of moving), misdirect attacks, and as for limitations... uh... vision field range and subconscious empathy? How do you think?
I have a unique and somewhat abstract power idea this time- Self-Energy Collection/Conversion, the power to collect and convert all of ones own energies/powers regardless of their nature
Basically users of it could gather all the different energies that they use or produce (Regular, Potential, and even the absence/lack of energy/fatigue), and convert them into any form they wish, replenish their own reserves/resources, or even provide self sustenance.
It essentially works with all the bodies systems or energy that can or could be produced from the user. A Self based version of Energy Conversion and Technique of Power Recycling and Self Empowerment.
It takes in all forms of self energies- physical, mental, radiative, kinetic, potential, caloric, catalytic, etc, and processes them in to whatever shape/form/type the user needs.
I have a great new power, Divine Companionship/Friendship. The power to power to make friends/companions/allies with divine or transcendent beings. Rather than trying to control/manipulate them (ie deity manipulation/god summoning), this allows you to make friends with the gods to have them grant you favors/boons/miracles and/or even have them personally come to your aid in times of trouble.
A variation of Magnetic Friendship and Theurgy, and technique of Divine Communication.
In other words, the gods are willing to personally aid you by their own accord and will. Instead of you forcing them into action.
I have a question and possible idea for another power:
If Ability Mastering is the ability to master a power (or set of powers) to the fullest extent possible, and Ability Transcendence is the power to transcend the limits of ones powers (personal or otherwise)....
...then what if there were a step beyond even that?
Meaning what would happen if they could both transcend the limits of their powers while mastering them at the same time, or possibly even become their powers itself?
For example- Shirou Emiya from Fate/Stay Night not only mastered his projection magic to the point that he was able to create a reality marble, but took it a step even further when he received his Origin of the Sword, which actually led to his body becoming a set of blades (despite this process is slowly killing him).
So would it be possible to make a power that combines the fundamentals of Ability Transcendence/Superpower Evolution, Ability Mastering, True Power?
This would all the user to take their powers to a state beyond simple mastery or mere transcendence, possibly putting them on the same scale as Almighty Link.
It seems to me, at the very least, like your suggesting a method of acquiring Power Embodiment through mastery. It's a good idea in theory, but we already have powers to supplant the need for this not to mention If you transcend the limits of a power, that means you can do that thing beyond it's mastery. Mastering just means being able to do that thing better. So, I would think to transcend it sorta already kind covers that.
One last new idea for now, Omni Energy Absorption. The power to absorb any/all energies and/or types of energies and use them for whatever means they require.
Its fundamentally different from Absolute Energy Absorption, which more about having an infinite capacity to absorb energy (ie a siphon that has no top or bottom when it comes to energy consumption).
This power is more along the lies of being able to absorb any form of energy, regardless of how different or unique it might be, including anti/negative/absent/nonexistent energies with no problems.
I got the idea from Celes Chere from Final Fantasy 6, whose Runic skill allows her to absorb and convert literally any type of energy into hp/mp, even from attacks whose energies shouldn't be possible to properly absorb.
Hi. I have another new power- Imaginary Law Manipulation, the power to create, shape and/or manipulate imaginary or hypothetical laws. A sub-power of Imaginary Physics Manipulation and Absolute Law Manipulation.
This would cover laws that do not fit into the standard mold defined by other powers (such as pseudoscience or fringe laws/concepts)
It can also deal with laws in regard to higher realms or imaginary spaces/times/numbers.
Unlike exotic law manipulation, the things it deals with are more about the hypothetical/unknown instead of whats outside of understanding or foreign like Exotic Laws are.
One other power, Music Destruction/Erasure. The power to destroy/erase music/themes of music/types of music/etc.
Its not simply the nullification of sound/silence inducement, it actually erases the underlying principles regarding music and/or the type/genre of music itself. Preventing the music from being performed even the person knows it and how it functions.
I got the idea from the Strings from Trolls:World Tour, which when all 6 are brought together they can erase any/all types/genres of music from the world/reality except that which the user prefers.
This means those brands of music cannot be played or understood, even if the user wanted to.
This means songs cannot be sung, and the music itself would basically become the same as white/pink noise instead of having actual tones or melody to it.
Dry Interaction: The ability to interact with physical things as if they were dry, even if they were wet.
Flat Interaction: The ability to treat rounded objects or objects with the ability to roll as if they were flat and still/sliding.
Inertia Inducement: The ability to cause things on or inside other objects to remain still or in motion, and not change their position or movement even when something is accelerating or changing speed or direction.
Accelerated Forces: The ability to cause forces like gravity and friction to work faster on the user, thus changing their motion faster.
Absolute Mobility: The ability to have absolute, infinite mobility. Unlike Omni-Motion, the user could still be subject to at least some laws of physics, and unlike Unrestricted Movement, this deals with mobility being infinite, rather than having forces and motion resisting properties be zero or something else making it easier for the user to move.
Invariant Motion: The ability to replicate or maintain any motion the user is performing perfectly, allowing them to do any motion again and again or maintain their motion without the slightest variation in motion or deterioration in motion.
Cycle Breaking: The ability to break any cycle there is, like how spells can be broken.
Zeroness Negation: The ability to negate anything of zero quantity. For example, making it so that 5 times zero is another number other than zero.
Infinity Negation: The ability to negate infinity, making it so that if something has an infinite amount of something, the user can make it so that they are finite in number, like 5 or 5,000,000, or any number really.
Interaction Intuition: The ability to have innate knowledge on interactions and how to interact with anything.
Hi. I have an interesting and really good new power idea, Self-Death Manipulation, the power to control, decide, cause, or change ones own death.
Essentially it allows the user to decide when, how, or even if they die. I figured it would be a good addition to the wikia, considering we have powers like Life Transcendence, Death Transformation, Life Preservation, Age Shifting, Death Prevention, and several others that can work well together with it.
I got the idea from Hob from DC/Vertigo Comics. Who is Death of the Endless' only actual friend, and was given the unique choice of deciding when (or if) he would ever get to die. Its not exactly immortality (since there is still the possibility of aging and they can still have their life ended by powers like Conclusion Dominance), but rather the choice of deciding ones final fate on their own terms rather than someone else's
Its nowhere near as powerful as immortality, absolute immortality or even life and death transcendence.
The closest possible power to it would be Life Transcendence, or possibly Life Renewal.
Users of this are not true immortals, they simply get to decide and manipulate/shape their own death.
I have a question that isn't really related to this power idea, but could lead to another power idea if its not already covered by something else:
Would Age Shifting/Manipulation be applicable or associated for Dimensional or Environmental Transformation? Or would it be better to make another power related to it, to connect with those pages?
The reason I ask is because in the manga/LN series "Welcome to Japan, Ms Elf!" the main character travels to a dream world that also happens to be a separate dimension/reality all its own. But in the Dream (as its always referred to) his age is shifted to a much younger age than his actual body in reality (He is 14/15 in the Dream, but is 27/29 in Reality).
I'm not sure whether or not to apply Age Shifting or Manipulation to those powers, or if it would be better to create a dimension/environmental based aging power.
What do you think? Should it be added, or would it be better to create a new page to better define the concept?
Primordial Species/Race Physiology. The power to be the ancestral species for group, race, species, etc.
Its basically an umbrella power for the various primordial races/entities on the wikia (ie humans, mages, prime beings, evolutionary templates, dragons, and etc)
I got the idea from SCP-1000/Bigfoot from the SCP Foundation. They are also known as the Children of the Night and the species that originally helped create Humanity (The Children of the Sun), making them the original precursor race for life on earth.
Another user is the Lost Race from Disney's Gargoyles, which predates all the other races before mysteriously disappearing from the annuls of history and the world (its why their only known as the Lost Race)
Also an extra note, their were three major races that existed in SCP verse. In order from the youngest to the oldest they are-
1. Humanity/Homo Sapiens/The Children of the Sun
2. SCP-1000/Bigfoot/The Children of the NIght
3. Fae/The Fae/SCP-001/SCP-4000 (Yeah, the fair folk are the oldest race described in SCP lore, predating the creation of both bigfoot and mankind. They even predate adam and eve!)
One more power idea for now- Sympathetic Connection, the power to manipulate the overall connection between the target and its/their relative aspects.
A variation of Sympathetic Magic and technique of Connection Manipulation.
An example of this would be a users personal internet account would have all the same aspects/traits that real world individual has- their job skills/talents, their responsibilities, authority, their history, knowledge, control. and etc.
Basically every underlying aspect that forms a relation between the user and their personal information would have actual influence on the real world. Even if it shouldn't be able to or the connection between the two is far too narrow/thin line between them to be able to do so.
The idea expands on the principle of Like affects Like, that Sympathetic Magic is founded. By covering all the possible/impossible/rational/irrational connections and interactions there are between the two things.