The power to use aerobatics/aerial movement in combination with physical combat. Variation of Combat Merging. Not to be confused with Aerial Combat Mastery.
Also Called
- Aerobatic Combat
Capabilities
User is able to combine/incorporate aerobatics, leaping and/or aerial movement of any kind into physical combat.
Applications
- Aerial Adaptation
- Aerobatics
- Air Dashing
- Air Walking
- Atmospheric Adaptation
- Enhanced Combat
- Flight
- Gliding
- Levitation
- Supernatural Leap
Associations
Limitations
- May require some means of staying in the air.
- May require active attention/movements to stay in the air.
- Weak against Flight Negation.
Known Users
- Birdy Altera Cephon (Birdy The Mighty)
- Cloud Strife (Final Fantasy VII)
- Age/Bellcross (Heroic Age)
- Shichirou Ougi (Kekkaishi)
- Ranma Saotome (Ranma 1/2)
- Genma Saotome (Ranma 1/2)
- Riese of Rolante (Seiken Densetsu III)
- Pheles (Shakugan no Shana)
- Reid Hershel (Tales of Eternia)
- Shing Meteoryte (Tales of Hearts)