The power to maneuver well in mid air.
Also Called
- Air Maneuverability/Mobility/Movement
- Mid-Air Mobility/Movement
Capabilities
User is able to maneuver well in the air, whether by aerobatics or leaping or other forms of aerial movement. They can move gracefully while in the air as well.
Applications
- Aerial Adaptation
- Aerobatics
- Air Dashing
- Air Walking
- Atmospheric Adaptation
- Flight
- Gaseous Current Defiance
- Gliding
- Hyper Motion
- Hyper Rotation
- Levitation
- Mid-Air Axis Changing
- Mid-Air Stopping
- Mid-Air Turning
- Supernatural Leap
Associations
- Air Manipulation
- Enhanced Agility
- Enhanced Athleticism
- Enhanced Speed
- Flight Manipulation
- Gaseous Movement
- Unrestricted Movement
Limitations
- May require some means of staying in the air.
- May require active attention/movements to stay in the air.
- Weak against Flight Negation.
Known Users
- Agatsuma Zenitsu (Demon Slayer: Kimetsu no Yaiba)
- Dark Pit/Pittoo (Kid Icarus: Uprising)
- Pit (Kid Icarus Uprising)
- Laurie Tromette/Transonic (Marvel Comics)
- Shing Meteoryte (Tales of Hearts)