The power to go beyond one's mental restraints. Sub-power of Pinnacle Mind. Mental variation of Body Transcendence. Endpoint of Mental Evolution. Not to be confused with Knowledge Transcendency.
Also Called[]
- Consciousness/Mental/Psyche/Psychological Transcendence
- Hypergenius Consciousness
- Limitless/Unlimited Mental Potential
- Transcending Mental Potential
- Transcendent Intellectual Capacity
Capabilities[]
The user possesses the capability and aptitudes to transcend one's mental restrictions, weaknesses, and cognitive impairments, allowing them to unlock, develop, and improve their mental capabilities than before. Using mind transcendence, users can develop superhuman cognitive abilities such as increased or cultivated imagination, visualization, learning, foresight, prediction, calculative skills, memory, and better right-to-left brain connectivity. Users can improve their abilities to enhanced, supernatural, or absolute levels depending on their experience, skills, and strength to surpass themselves. In some instances, users can develop psychic abilities such as telepathy, psychokinesis, extrasensory perception, astral projection, teleportation and an assortment of other psionics. Users can also apply mental transcendence to their psychic abilities to gain cosmic, universal, or nigh-omnipotent psionics.
Applications[]
- Ability Intuition
- Peak Human/Enhanced/Supernatural/Absolute Mind
- Omni-Communication
- Spiritual Perfection (Varies)
Techniques[]
Variations[]
Associations[]
- Body Transcendence
- Brain Manipulation
- Drug Empowerment
- Drug Manipulation
- Empathy
- Formless Mind
- Indomitable Belief
- Maximum/Enhanced Brain Capacity
- Mental Manipulation
- Personal Mastery
- Pinnacle Mind
- Self Transcendence
- Spiritual Meditation
- Transcendence Manipulation
Limitations[]
- Could ascend beyond emotional, relational and existential ties.
- Can be undone by Consciousness Grounding.
- May evolve too far and alienate oneself from moral groundings.
- May require outside stimulus for elevating mentality.
- May require an incomprehensible amount of training and practice to achieve.
- May strain the user's mental stamina or just the user in general.
Known Users[]
- The Brain (DC Comics); via Bliss
- Captain Comet (DC Comics)
- Jobu Tupaki (Everything Everywhere All At Once)
- Lucy (Lucy); via CPH4
- The Leader (Marvel Comics); Hulk: The End
- X-Man (Marvel Comics); temporarily
- Professor Eggbert Zygote (Mighty Max)