The power to be a mockery of someone or something.
Capabilities
The user of this power is or can transform others into mockeries - grotesque, exaggerated, monstrous versions of themselves.
While most mockeries embody negative qualities even good qualities can be dangerous when taken to their logical conclusion, for example a moral person can be turned into a fanatical zealot who murders people for not being good enough. Depending on the circumstances a mockery can be either a person who committed a crime or the victims of the crime and evil who have returned to punish them.
Applications
Associations
Known Users
See Also: Karmic Transformation.
Films
- Cenobites (Hellraiser series)
Television
- Demons (Supernatural)
Comics/Cartoons
- Cluster Gems (Steven Universe)
- The Presence (DC Comics/Vertigo); post rebirth
- Slashers (Hack/Slash)
Manga/Anime
- Chains (Pandora Hearts)
Tabletop Games
- Asuras (Pathfinder)
Video Games
- Malefactors (The Suffering)
- Servant Brutes (Amnesia: The Dark Descent)
- Servant Grunts (Amnesia: The Dark Descent)
- Suitors (Amnesia: Justine)
- The Crew of the Northwind (Cryostasis)
- Joseph Bertrand III (Infamous 2)
- Monsters (Silent Hill series)
- Enemies (Let It Die)
- Demons (Dante's Inferno)