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The ability to switch into/between different modes. Sub-power of Mode Manipulation. Not to be confused with Personal Customization.

Also Called[]

  • Form Change/Swapping/Switching
  • Mode Change/Swapping
  • Multiple Modes
  • Type Changing

Fiction-Specific Terms[]

Capabilities[]

Users are able to switch between two or more modes. A mode is a state that an individual (and potentially, their equipment as well) may enter to optimize the use of particular abilities or the performance of particular tasks, as well to gain new abilities or other attributes while in their altered state. Switching modes may be accompanied by appearance alternation or changed form, oftentimes including transformations into more powerful states than one's default form or even other transformations the user may be able to achieve. Modes may also amplify aspects of a physiology or even activate latent aspects of a physiology, but they generally do not change a physiology from one to another. The user's personality and identity may change along with their other attributes.

Applications[]

Variations[]

Associations[]

Limitations[]

  • Power can be blocked by users of Mode Lock.
  • Modes may have unique weaknesses.
  • Users may have a limited number of modes.
  • Modes may have a time limit.
  • Modes may become corrupt and may have to be given up or fixed.
  • Users may need training to extend time limit or gain full control.
  • Users may be unable to control their different modes or when they switch between them.
  • Modes require energy to maintain form.
  • Modes may backfire.
  • Modes may have differing requirements to switch/transform to.

Known Users[]

See Also: Multiform Balance and Stance System.

Gallery[]

Videos[]

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