Superpower Wiki
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*[[Charge!]]
 
*[[Charge!]]
 
*[[Charged Attacks]]
 
*[[Charged Attacks]]
*[[Dashing]]
+
*[[Momentum Dash]]
**[[Momentum Dash]]
 
 
*[[Impact Manipulation]]
 
*[[Impact Manipulation]]
 
*[[Juggernaut Momentum]]
 
*[[Juggernaut Momentum]]

Revision as of 16:15, 18 June 2020

The power to build up momentum for a strong attack. Sub-power of Momentum Manipulation and Kinetic Energy Manipulation.

Also Called

  • Momentum Attack/Build-Up

Capabilities

User can build up momentum to charge a powerful physical attack, with the combination of the user's speed and mass turning the attack into a devastating strike.

Applications

Associations

Limitations

  • The attack is only as powerful as the user's channeled speed and mass.

Known Users

  • Donkey Kong (Donkey Kong/Super Smash Bros.)
  • Zell Dincht (Final Fantasy VIII)
  • Phinks Magcub(Hunter X Hunter); via Ripper Cyclotron
  • Wario (Super Mario/Super Smash Bros.)
  • Monkey D. Luffy (One Piece)
  • Charlotte Katakuri (One Piece)
  • Oars Sr. (One Piece); via Shadow Revolution
  • Bellamy (One Piece)
  • Asura (Asura's Wrath)
  • Users of the Spin Dash (Sonic the Hedgehog)
  • Speedsters (DC Comics)
  • Pokémon who can learn "Breakneck Blitz" (Pokémon)
  • Gotenks (Dragon Ball series)
  • Kerrigan (Starcraft)
  • Biotics (Mass Effect)
  • Blitzerman (The Incredibles)
  • Rayman (Rayman series)
  • Shaggy (Scooby Doo)
  • Scooby Doo (Scooby Doo)

Gallery