- "Wheel of morality...turn, turn, turn. Tell us the lesson we should learn."
- ― The Warner Bros (Animaniacs)
The power to perceive the morality of target. Sub-power of Morality Manipulation.
Also Called[]
- Conscientiousness Sensing
- Inherent Self Detection
- Moral Alignment Perception
- Moralistic Understanding
- Morality Intuition/Perception/Reading/Sense
- Pro and Con Intuition/Perception/Reading/Sense
- Right and Wrong Intuition/Perception/Reading/Sense
Capabilities[]
User can perceive the moral alignment of target, whether person, place, phenomenon, etc. sensing the good/bad in them.
Applications[]
Techniques[]
Variations[]
Associations[]
Used By[]
Limitations[]
- Users of Amorality are immune.
Known Users[]
- Evil Ernie (Chaos!/Dynamite Entertainment)
- Black Lantern Corps (DC Comics)
- Roana (Epic Seven)
- Rosabella Beauty (Ever After High)
- Kenshirō (Fist of the North Star)
- Tam Song (Keeper of the Lost Cities)
- Luna (Marvel Comics)
- Ghost Rider (Marvel Comics)
- Naruto Uzumaki (Naruto); Via Sensing Negative Emotions
- Justice (New Universal/Marvel Comics)
- Bridge Carson (Power Rangers: S.P.D.)
- Robloxians (Roblox: Flicker); "Psychic" & "Dark Psychic" roles.
- Yugi (Yu-Gi-Oh!); via the Millennium Puzzle.
Known Objects[]
- Underworld's True Heart Camera (The Grim Adventures of Billy and Mandy)
- Crystal-Eyed Gypsy's Mirror (Grizzly Tales for Gruesome Kids)