- "If you were to go on a trip... where would you like to go?"
- ― Bartholomew Kuma's signature phrase (One Piece)
The power to bestow/impart motion into anything/everything. Sub-power of Motion Manipulation. Variation of Activation & Deactivation and Kinetic Activation. Opposite to Motion Lock.
Also Called[]
- Motion Activation/Imparting
Capabilities[]
User can impart motion into anything/everything thus causing it to move even if it doesn't want to or isn't meant to. Allowing them to move things that should be impossible to move by their very nature (such as mountains or immovable objects).
Unlike normal activation, any form/level of motion can be bestowed not just kinetic, including quantum level motion ie quantum tunneling and/or a higher dimensional level of motion like teleportation.
Applications[]
- Absolute Constant Velocity
- Charge!
- Hyper Acceleration/Deceleration
- Kinetic Charging
- Molecular Speed Manipulation
- Process Speed Manipulation
- Shortcut Access: By quantum tunneling.
- Teleportation
Techniques[]
Variation[]
Associations[]
- Activation & Deactivation
- Inertia Manipulation
- Kinetic Activation
- Motion Manipulation
- Speed Extension
- Travel Bestowal
- Vector Manipulation
- Velocity Manipulation
- Zero-Point Energy Manipulation
Limitations[]
- May require physical contact/touching to impart motion.
- Weak against Motion Cancellation and Slow-Motion.
- Without Acceleration Immunity, an object may take damage or be destroyed if forced to move.
- Users of Immutability and Property Locking are immune.
Known Users[]
- Lightfoot (Academy of Superheroes)
- Bartholomew Kuma (One Piece)
- Nessa (Fractale)
- Aurora (Marvel Comics)
Known Objects[]
- Accela-Ray (The Simpsons)
- Paw-Paw Fruit/Nikyu-Nikyu No Mi (One Piece)