- "Stop it!
- "An' sonny does it — literally freezin' wings in mid-air — but no ice... More like he's trapped in — space? Time?"
- ― Angel and Gambit regarding the effects of New Sun's kinetic immobilization power. (Marvel Comics)
The power to stop motion from anything/everything. Sub-power of Motion Manipulation. Opposite to Motion Bestowal. Not to be confused with Motion Cancellation or Time Stopping.
Also Called
- Kinetic Binding/Immobilization
- Motion Binding/Theft
Capabilities
Users can freeze kinetic energy to freeze all motion, and suspend a being or object in space and time.
Applications
- Deactivation
- Deceleration
- Inanimation
- Flow Manipulation
- Molecular Immobilization
- Molecular Inhibition
- Motion Cancellation
- Paralysis Inducement
- Remote Quantum Lock
- Slow-Motion
- Speed Theft
- Structure Weakening
- Kinetic Absorption Field
Associations
- Activation & Deactivation
- Binding
- Cold Energy Manipulation
- Inertia Manipulation
- Kinetic Activation
- Motion Manipulation
- Time Manipulation
- Tractor Beam Emission
- Travel Bestowal
- Vector Manipulation
- Velocity Manipulation
Limitations
- May require physical contact/touching to steal motion.
- Weak against Acceleration Immunity, Kinetic Charging and Motion Bestowal.
- Exposure to this power can lead to fatal collapse
- Users of Immutability and Property Locking are immune.
Known Users
- Speedsters (DC Comics)
- Bluebell (Katekyo Hitman Reborn!)
- Remy LeBeau/Gambit (Marvel Comics)
- New Sun (Marvel Comics)
- Foxy the Silver (One Piece)
Known Objects
- The Speed Force (DC Comics)
- Rain Flame Users (Katekyo Hitman Reborn!)
- Noro-Noro No Mi (One Piece)