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The ability to rewrite how motion occurs. Sub-power of Motion Manipulation.

Also Called[]

  • Motion Rewriting

Capabilities[]

The user can rewrite how motion occurs for anything. This means instead of going in a straight line at a constant speed unless affected by outside forces, the target can do things like speed up after a number of seconds, stop after a long time or change direction multiple times during motion. That is just a few of the possibilities, as the rest of the possibilities are endless. The user also can change how the target reacts to physical forces that are exerted on them.

Applications[]

Associations[]

Limitations[]

  • May not have control over the motion after it has been rewritten.
  • New motion behavior may be hard to work with.
  • May be self only or others only.
  • Effects may be temporary.

Known Users[]

  • Kaptain K. Rool (Donkey Kong Country 2) via Blunderbuss
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