The ability to use magic to power a strike. Sub-power of Magic Infusion.
- Arcane Attack/Bashing/Hit/Offense
- Magical Attack/Bashing/Hit/Offense
- Magic Attack/Bashing/Hit/Offense
The user can use magic to power a strike (punch, kick, headbutt, etc.), allowing different effects depending on the type of magic and enhanced damage.
- Combat Magic
- Magic Attacks
- Magic Combat
- Magical Energy Manipulation
- Magical Energy Physiology
- Magic Mode
- Mystical Martial Arts
- Megaton Kick
- Megaton Punch
- Power Augmentation
- Power Fists
- Users may require outside source of an magic to make a strike.
- Users will be exhausted when too much energy is used.
- Users may be over-charged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
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