The power to manipulate mythic matter. Variation of Esoteric Element Manipulation. Mythic variation of Matter Manipulation.
Also Called[]
- Mythical Matter Control/Manipulation
Capabilities[]
The user can create, shape and manipulate matter of mythic origin. Depending on the nature of the substance (demonic, divine, draconic, etc.), the user is capable of causing various types of supernatural effects, whether they are beneficial, detrimental or neutral.
Applications[]
- Magical Matter Manipulation:Limited to their type of creature and its sub-types.
- Mythic Attacks
- Mythic Aura
- Mythic Combat
- Mythic Constructs
- Mythic Matter Absorption
- Mythic Matter Creation
- Mythic Matter Detection
- Mythological Creation
- Mythological Manifestation
Variations[]
Associations[]
Limitations[]
- May be limited to controlling particular type of mythic matter.
- Matter may be difficult to control.
Known Users[]
- Teigu/Imperial Arms Artisans (Akame ga Kill!)
- Athena (Class of the Titans)
- Never Fairies (Disney's Fairies)
- Fairies (The Fairly Oddparents)
- Phoenixes (Harry Potter)
- Terrasaur Horn Users (Kaijudo: Clash of the Duel Masters)
- Pitch Black (Rise of the Guardians)
- Sanderson Mansnoozie/Sandman (Rise of the Guardians)
- Merlin (Nanatsu no Taizai/The Seven Deadly Sins)
- Profane Ritual Users (Pirates of the Caribbean: On Stranger Tides)
- Fairy Dust Users (Winx Club)