The power to manipulate mythical creatures. Variation of Entity Manipulation and Life Mastery.
Also Called[]
- Mythic Control/Influence
- Mythical Being Manipulation
- Mythical Entity Manipulation
- Mythikinesis
Capabilities[]
The user can create, manipulate, and destroy mythical creatures (e.g., fairies, goblins, sirens, etc.). They control them to do their bidding like, help them during situations, use them against foes, use them to see locations and get information about a particular place, use them for battle, use them for spying on others. User can also understand or communicate with them, hence creating and strengthening friendships.
Applications[]
- Empathy: To understand/feel mythic creature emotions.
- Mind Control: To control mythic creatures.
- Mind Link: To have a bond with mythic creatures.
- Mythic Summoning: To summon mythic creatures.
- Mythical Creature Creation: To create mythical creatures.
- Mythical Creature Empathy: To understand and feel the emotions of mythical creatures.
- Personal Familiar: To have a unique supernatural creature bonded to user.
- Sensory Scrying: To perceive through mythic creature senses.
- Taming: To tame mythic creatures.
- Wildness Inducement: To make mythic creatures wild.
Techniques[]
Variations[]
- Angel Manipulation
- Archon Manipulation
- Chimera Manipulation
- Cryptid Manipulation
- Deity Manipulation
- Demihuman Manipulation
- Demon Manipulation
- Doppelgänger Manipulation
- Eldritch Being Manipulation
- Fairy Manipulation
- Familiar Manipulation
- Genie Manipulation
- Golem Manipulation
- Giant Manipulation
- Homunculus Manipulation
- Mage Manipulation
- Merfolk Manipulation
- Monster Manipulation
- Mythical Beast Manipulation
- Undead Manipulation
- Psychopomp Manipulation
- Taur Manipulation
- Yokai Manipulation
- Zodiac Entity Manipulation
Associations[]
- Foreignness Manipulation
- Legend Manipulation
- Life Mastery
- Mythic Companionship
- Mythic Energy Manipulation
- Mythic Force Manipulation
- Mythic Location Manipulation
- Mythic Object Manipulation
- Mythic Physiology: Constant physical/mental bond may allow user to adapt to mythic creature traits.
- Vocal Mind Control and/or Mind Control: limited to mythic creatures.
- Telepathy: Limited to mythic creatures.
- Wildness Manipulation
Limitations[]
- Control Immunity
- May be limited to only certain species.
- Some can only control the mythic creatures they create or summon.
- Range may be limited.
Known Users[]
- Aulë (Tolkienverse)
- Duelists (Yu-Gi-Oh! franchise); via monster cards
- Guardian ÄRM users (Marchen Awakens Romance)
- Phantom (Marchen Awakens Romance)
- Halloween (Marchen Awakens Romance)
- Peta (Marchen Awakens Romance)
- Friend from Void Plains (Trevor Henderson Mythos)
- Pantheon (The Order of the Stick)
- Eve (Supernatural)
- Rakarth (Warhammer)
- Conjurers (Wizard 101)