The power to use supernatural abilities that are strongly associated with Native American religion. Variation of Religious Mysticism.
Also Called[]
- Indian Magic/Mysticism/Shamanism/Sorcery
- Indigenous American Magic/Mysticism/Shamanism/Sorcery
- Native American Magic/Shamanism/Sorcery
- Northern American Magic/Mysticism/Shamanism/Sorcery
Capabilities[]
The user is able to use esoteric powers that revolve around Native American religion.
Applications[]
- Ancestral Evocation
- Animal Imitation
- Animal Morphing
- Astronomy Mastery
- Blood Arts
- Divine Conduit
- Invocation
- Mask Power (possible)
- Native American Mastery
- Natural Arts
- Sacrificial Power
- Shamanism/Spirit Magic
- Spell Casting
- Undead Arts
Variations[]
Associations[]
Known Users[]
See also: Magical Native American
- Native American Monks (Age of Empires II)
- Native American Villagers (Age of Empires III); when tasked at the Fire Pit in the original game or the Community Plaza in the Definitive Edition
- Medicine Men/Healers (Age of Empires III)
- Priestesses (Age of Empires III)
- War Chiefs (Age of Empires III)
- Warrior Priests (Age of Empires III)
- Ratonhnhaké:ton (Assassin's Creed III: The Tyranny of King Washington)
- Humba Wumba (Banjo-Kazooie)
- Marshal Bravestarr (Bravestarr)
- Shaman (Bravestarr)
- Hus (Buffy the Vampire Slayer)
- Black-Cloud-In-Morning/Black Bison (DC Comics)
- Chanka Silver Deer/Silver Deer (DC Comics)
- John Trujillo/Black Condor (DC Comics)
- Manitou Raven (DC Comics)
- Yzma (The Emperor's New Groove)
- Amka Aliyak/Snowguard (Marvel Comics)
- Danielle "Dani" Moonstar/Mirage (Marvel Comics)
- Elizabeth Twoyoungmen/Talisman (Marvel Comics)
- Forge (Marvel Comics)
- Michael Twoyoungmen/Shaman (Marvel Comics)
- Vulcan Raven (Metal Gear)
- Grey Cloud/Nightwolf (Mortal Kombat)
- Skin-walkers (Navajo Folklore)
- Pocahontas (Pocahontas)
- Kekata (Pocahontas)
- Silva (Shaman King)



















